SWF Parser (Rust)
May 7, 2022 ยท View on GitHub
SWF Parser (Rust)
SWF parser implemented in Rust.
Converts bytes to swf-types movies.
Usage
use swf_parser::parse_swf;
use swf_types::Movie;
fn main() {
let swf_bytes: Vec<u8> = ::std::fs::read("movie.swf").expect("Failed to read movie");
let movie: Movie = parse_swf(&swf_bytes).expect("Failed to parse SWF");
}
Features
SWF decompression is provided by the following features, enabled by default:
deflate: enable support forCompressionMethod::Deflate, using theinflatecrate.lzma: enable support forCompressionMethod::Lzma, using thelzma-rscrate.
Disabling these features will cause the SWF parsing functions to fail when passed the corresponding CompressionMethod.
Contributing
This repo uses Git submodules for its test samples:
# Clone with submodules
git clone --recurse-submodules git://github.com/open-flash/swf-parser.git
# Update submodules for an already-cloned repo
git submodule update --init --recursive --remote
This library is a standard Cargo project. You can test your changes with
cargo test. The commands must be run from the rs directory.
Fuzzing
The Rust implementation supports fuzzing:
# Make sure that you have `cargo-fuzz`
cargo install cargo-fuzz
# Fuzz the `swf` parser
cargo fuzz run swf
Prefer non-master branches when sending a PR so your changes can be rebased if
needed. All the commits must be made on top of master (fast-forward merge).
CI must pass for changes to be accepted.