Unity Sprite GPU Instancing
April 29, 2022 ยท View on GitHub
A Unity SpriteRenderer GPU Instancing Implementation Demo
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Unity Version : 2019.4
Key features:
- Replace SpriteRenderer with custom MeshRenderer at runtime
- Using Vertext shader to represent PixelsPerUnit and offset in Sprite
- Combine textures with Texture Array, so textures need to be at same format and size
- Use MaterialPropertyBlock for GPU Instancing feature of Unity
Related Blog:
For more information, please check out my Chinese blog post: Unity Sprite GPU Instancing