Unity Sprite GPU Instancing

April 29, 2022 ยท View on GitHub

A Unity SpriteRenderer GPU Instancing Implementation Demo

Batching SpriteRenderer

Unity Version : 2019.4

Key features:

  • Replace SpriteRenderer with custom MeshRenderer at runtime
  • Using Vertext shader to represent PixelsPerUnit and offset in Sprite
  • Combine textures with Texture Array, so textures need to be at same format and size
  • Use MaterialPropertyBlock for GPU Instancing feature of Unity

For more information, please check out my Chinese blog post: Unity Sprite GPU Instancing