CHANGELOG.md
July 20, 2024 ยท View on GitHub
RustZX v0.15
- [Feature] Implemented internal Q register emulation
- [Feature] Implemented internal MEMPTR register emulation
- [Feature] Implemented obscure block instruction flags behavior
- [Feature] Added possibility to stop emulation via PC breakpoints in
rustzx-core - [Testing] Added z80test project based tests (#97)
- [Testing] Added block instruction flags tests
- [Fix] Switched to ringbuffer from channel to deliver sound samples
- [Fix] Fixed sound initialization logic for output devices with more than 2 channels
- [Refactoring] Updated crates and Rust language edition
- [Refactoring] Fixed A LOT of typos accumulated from 2016
RustZX v0.15
- [Feature] Added new
cpalsound backend (#101) - [Feature] Added support for
.gz-compressed assets (#109) - [Feature] Added support for non-standard Kempston joy buttons in rustzx-core (#113)
- [Fix] Fixed bug with integer overflow panic in tape loader (#100)
- [Testing] Added integration tests for rustzx-core (#92)
- [Refactoring] Removed cyclic dependencies between
rustzx-coreandrustzx-utils(#99)
RustZX v0.14
- [Refactoring] Moved z80 emulation to the separate crate (
rustzx-z80) - [Feature] Added support for
*.scrscreenshot format loading - [Feature] Improved beeper emulation logic
- [Fix] Fixed invalid EAR bit value on read from 0xFE port
- [Fix] Fixed bug with invalid SNA loading logic
- [Infrastructure] Created basic integration testing framework for rustzx
RustZX v0.13
- [Feature] Support for ZX Spectrum 128K SNA variant
- [Feature] Quick save/load (
F1/F2keys) via SNA - [Feature] Sinclair joysticks support
- [Feature] Separate joystick keyboard layout (press
F9to activate) - [Feature] Kempston mouse support (
--mouse) - [Fix] Fixed invalid kempston joystick port
- [Fix] Fixed missing screen update after SNA loading
RustZX v0.12
- [Feature] Now using rust-only AY sound chip library (
aym) instead oflibayumiC library - [Feature] Added vtx sound format parsing/playback library
vtx
RustZX v0.11
Changes:
- [Feature] Separated project to
rustzxapplication andno_std-capablerustzx-corecrate - [Feature] Updated CLI
- More features now enabled by default
- File autodetect from CLI
- Added configurable sound sample rate
- Removed redundant args
- [Dependencies] Switched to bundled
sdlcrate mode, making build almost dependency-free (CMake and C compiler are still required) - [Infrastructure] Moved CI to Github Actions
- Added
rustfmtstep to CI - Added
clippystep to CI
- Added
- [Refactroing] Performed deep global refactoring of the project
- Updated to Rust 2018 edition
- Updated dependencies
- Fixed all
clippyerrors - Minimized
rustzx-corepublic interface - Added feature gates for resource-hungry
rustzx-corefeatures - Eliminated a lot of not redundant code
- Made groundwork for a future emulator features
Contributors:
- Vladyslav Nikonov (@pacmancoder)
RustZX v0.9
Changes:
- [Feature] Drag-n-drop support for TAP and SNA files
- [Refactoring] Multiple small refactoring changes
- [Dependencies] Updated
sdlcrate
Contributors:
- Konstantin Mochalov (@kolen)
Pre-pelease
Changes:
- [19.08.2016] RustzxApp and RustzxSettings refactoring
- [18.08.2016] Moved sound, video, event to sdl lib.
- [15.08.2016] Moving from portaudio to cpal
- [14.08.2016] Kempston Joystick
- [14.08.2016] AY implementation finished
- [12.08.2016] AY implementation start
- [09.08.2016] Refactoring
- [08.08.2016] Aspect ratio correction, custom 128K rom loading
- [08.08.2016] Window scale selection with
--scaleoption - [07.07.2016] ZXScreen rewrite
- [06.07.2016] Base 128K features implemented
- [05.07.2016] v0.8 development started in branch
develop - [27.06.2016] Release v0.7.1
- [26.06.2016] Beeper sound implemented :notes:, release planed to July 1 :rocket:
- [12.06.2016] Some Command line arguments fixes/enchantments
- [12.06.2016] SNA files loading
- [11.06.2016] Command line arguments using clap crate
- [11.06.2016] Tap files fast loading implemented, finally!
- [07.06.2016] Speed improvements (maybe :smile:) in flag setting [z80]
- [04.06.2016] Border FX implemented
- [28.05.2016] Some architecture rewrite, working on border
- [21.05.2016] OVERSCAN and SHOCK demo's passed! :sparkles:
- [21.05.2016] Screen reorganization and OpenGL rendering part fix
- [19.05.2016] Documentation, Rustfmt
- [15.05.2016] Fixed bug in INC/DEC (IX/IY + dd). After 2 weeks :smile:
- [12.05.2016] Fixed CALL timings
- [06.05.2016] Floating bus fix
- [28.04.2016] All contentions implemented!
- [24.04.2016] Almost all contentions working perfectly (IO still broken)
- [24.04.2016] IM2 bug fixed, finally I found it! :smile:
- [24.04.2016] new Z80Bus interface, serious z80 emulation part rewrite
- [22.04.2016] work on implementing correct timings started.
- [18.04.2016] fixed many instruction bugs (IO section still not finished)
- [12.04.2016] fixed shader bug causing bad performance - palette was declared as non-const
- [12.04.2016] log file added
- [29.03.2016] Screen emulation, keyboard, test run of ROMs
- [14.03.2016] All features of CPU have been implemented :sunglasses:
- [11.03.2016] Serious code reorganization
- [06.03.2016] All Z80 instruction groups have been implemented! :tada:
- [02.02.2016] First commit
Contributors:
- Vladyslav Nikonov (@pacmancoder)