TREZOR Optimized Image Format
November 5, 2017 ยท View on GitHub
All multibyte integer values are little endian!
Header
| offset | length | name | description |
|---|---|---|---|
| 0x0000 | 3 | magic | TOI |
| 0x0003 | 1 | fmt | data format: f or g (see below) |
| 0x0004 | 2 | width | width of the image |
| 0x0006 | 2 | height | height of the image |
| 0x0008 | 4 | datasize | length of the compressed data |
| 0x000A | ? | data | compressed data (see below) |
Format
TOI currently supports 2 variants:
f: full-color, file extension.toifg: gray-scale, file extension.toig
Full-color
For each pixel a 16-bit value is used. First 5 bits are used for red component, next 6 bits are green, final 5 bits are blue:
| 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| R | R | R | R | R | G | G | G | G | G | G | B | B | B | B | B |
Gray-scale
Each pixel is encoded using a 4-bit value. Each byte contains color of two pixels:
| 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
|---|---|---|---|---|---|---|---|
| Po | Po | Po | Po | Pe | Pe | Pe | Pe |
Where Po is odd pixel and Pe is even pixel.
Compression
Pixel data is compressed using DEFLATE algorithm with 10-bit sliding window and no header. This can be achieved with ZLIB library by using the following:
import zlib
z = zlib.compressobj(level=9, wbits=10)
zdata = z.compress(pixeldata) + z.flush()
zdata = zdata[2:-4] # strip header and checksum