CUSTOM GAME ENGINES

October 28, 2025 · View on GitHub

A comprehensive list of custom game engines. This list is based on a 2020 article: custom_game_engines_small_study

The list has been moved to a custom repo to allow contributors to improve it! Additions and improvements are really welcome!!!

Introduction

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because developing a custom AAA-level engine requires lots of resources, still, there are many big/small companies or even individuals that choose to create their custom engines for their games. In this page there are some of those engines listed.

Some points to consider:

  • The line between what can be considered an engine or a framework or just a library could be blurry. Note that not all engines have a set of tooling for easy interaction!
  • Most of the engines listed here have been developed along the years with multiple iterations and multiple videogames, those engines have gone through several versions or even complete (or semi-complete) rewrites from scratch, with a consequent engine name change. Also, important to note, most of those engines use numerous middleware for specific functionalities (Platform, Physics, Network, Vegetation, UI, Rendering, Audio...).
  • About the employees count, take it with a grain of salt, it was updated with aproximate numbers from 2020 (checked on the companies websites, Wikipedia or LinkedIn).

AAA Engines: The BIG Companies

Below list is for very big corporations, sometimes with complex corporate structures with several divisions (not only focused on videogames) and various studios/subsidiaries developing games. Some of those companies work with multiple engines, not only custom ones but also licensed ones.

CompanyEmployeesStudiosEngine(s)Notable Games
Activision/Blizzard~9200~9custom engine(s)Warcraft series, Diablo series, Starcraft series, Call of Duty series, Overwatch
Electronic Arts~9300~36FrostbiteStar Wars Battlefront II, Anthem, Battlefield 1/V, FIFA 20, Need for Speed series
Ubisoft~16000~54AnvilNext 2.0Assassin's Creed series
Disrupt engineWatch Dogs series
UbiArt FrameworkRayman Legends, Child of Light, Valiant Hearts
SnowdropTom Clancy's The Division 2, The Settlers
Dunia (CryEngine-based)FarCry series
Silex (Anvil-based)Ghost Recon Wildlands
LEAD engineTom Clancy's Splinter Cell series
Dunia-basedThe Crew
Capcom+2800~15MT FrameworkMonster Hunter: World
RE EngineResident Evil 7, Devil May Cry 5, RE2:Remake, RE3:Remake
Konami+10000~30Fox EnginePro Evolution Soccer series, Metal Gear Solid V
Square Enix+4600~18Luminous StudioFinal Fantasy XV
Nintendo+6100~8custom engine(s)Zelda: BOTW, Mario Odyssey
Riot Games~2500~3Hero Engine (2010+), custom engine (2009)League of Legends
Rockstar+2000~9RAGE engineGTA V, Red Dead Redemption 2
CD Projekt+1100~4REDEngine 3The Witcher 3
Epic+1000~11Unreal Engine 4Fortnite

AA Engines: Middle-size Studios

Here we have the medium-small companies that decided to create their custom technology for their titles.

CompanyEmployeesEngineNotable Games
Creative Assembly+650Warscape EngineTotal War series
Mojang~600custom engine (LWJGL for Java Edition)Minecraft Series
Bungie~600Tiger EngineDestiny series
Infinity Ward+500IW 7.0Call of Duty: Infinite Warfare
Eidos-Montréal~500Dawn Engine (Glacier2-based)Deus Ex: Mankind Divided
Bethesda~400Creation EngineSkyrim, Fallout 4, Fallout 76
Valve Corp.~360Source 2Dota 2, Half-Life: Alyx
Crystal Dynamics~350Foundation EngineRise/Shadow of the Tomb Raider
Avalanche Studios~320Apex engineJust Cause series, Renegade Ops, Mad Max, RAGE 2
Naughty Dog+300Naughty Dog Game EngineUncharted series, Last of Us
Rebellion Developments~300Asura engineAlien vs. Predator series, Sniper Elite series
Techland~300Chrome Engine 6Dying Light
Crytek~290CryEngine VThe Climb, Hunt:Showdown
From Software+280Dark Souls engineBloodborne, Dark Souls III, Sekiro
Remedy+250Northlight EngineQuantum Break, Control
Guerrilla Games+250DecimaKillzone Shadow Fall, Until Dawn, Horizon Zero Dawn
Larian Studios+250Divinity EngineDivinity series
Platinum Games~250Platinum EngineNieR Automata, Bayonetta, Vanquish
Santa Monica Studio+200custom engineGod Of War series
id Software+200idTech 6/7Doom, Doom Eternal, Wolfenstein series
Sucker Punch+200custom engineInfamous Second Son, Ghost of Tsushima?
Insomniac Games~180Insomniac EngineRachet&Clank series, Marvel's Spider-Man
Quantic Dreams~180custom engineDetroit: Become Human
IO Interactive~170Glacier2Hitman series
Asobo Studio+140ZounaA Plague Tale
Ready At Dawn~120custom engineThe Order: 1886, Lone Echo
Mercury Steam~110custom engineSpacelords, Castlevania:Lords of Shadow series
Monolith Productions+100LithTechF.E.A.R. series, Condemned series, Shadow of Mordor/War
11 Bit Studios~100Liquid EngineFrostpunk
Frozenbyte~100Storm3DTrine series, Shadowgrounds
Kylotonn~100KtEngineWRC series, TT Isle of Man series, V-Rally 4
TaleWorlds Entertainment~100custom engineMount & Blade II: Bannerlord
Daedalic Entertainment~90Visionaire StudioThe Whispered World, Deponia series
Media Molecule~80Bubblebath EngineDreams
Paradox Development Studio~80Clausewitz EngineImperator: Rome, Stellaris, Europa Universalis series
Deck13~70FledgeLords of the Fallen, The Surge, The Surge 2, Atlas Fallen
Nihon Falcom~60Yamaneko EngineYs VII, Ys VIII, Ys IX
Croteam+40Serious EngineThe Talos Principle, Serious Sam series

AA Engines: Small-size Studios (Indie Studios)

Here we have some really small studios that also choose to develop a custom engine for their games. Note that most of those engines rely on other libraries/frameworks for certain parts of the game, the common choices we find are SDL (cross-platform graphics/input), OGRE (rendering engine), MonoGame (cross-platform game framework, also relies on SDL, SharpDX, OpenTK, OpenAL-Soft...).

CompanyEmployeesEngineNotable Games
Stepmania+50StepmaniaIn the Groove (2004), Pump it Up Pro (2007), Pump it up Infinity (2013), StepManiaX (2017), Project Outfox (2018), More
Runic Games~40OGRE-basedHob (2017), Tochlight II (2012)
Klei Entertainment35custom engineInvisible, Inc. (2016), Don't Starve Together (2016), Shank series
Shiro Games~30Heaps.ioNorthgard (2018), Evoland (2013), Evoland II (2015)
Hello Games~25No Man's Sky EngineNo Man's Sky (2016)
Frictional Games~25HPL engineSOMA (2015), Amnesia series
DrinkBox Studios~25custom engineGuacamelee (2013), Guacamelee! 2 (2018), Severed (2016)
Supergiant Games~20Forge-based (2019+) , MonoGame-basedHades (2019), Pyre (2017), Transistor (2014)
Wube Software~20Allegro/SDL-basedFactorio (2019)
Chucklefish~20Halley EngineWargroove (2019), Starbound (2016)
Re-Logic~19XNA-basedTerraria (2011)
Ronimo Games~17RoniTech Engine (SDL)Awesomenauts (2017)
Lab Zero Games~17Z-EngineIndivisible (2019), Skullgirls (2013)
Introversion Software~14SystemIV (SDL)Prison Architect (2015)
Exor Studios~14OGRE-based SchmetterlingThe Riftbreaker (2020), X-Morph: Defense (2017)
ppy+13custom engine (XNA)osu! (2007)
osu!frameworkosu!lazer (2017)
Tribute Games~11MonoGame-basedFlinthook (2017), Mercenary Kings (2014)
Thekla Inc. (Jonathan Blow)~10custom engineThe Witness (2016)
Numantian Games~10custom engineThey Are Billions (2019), Lords of Xulimia (2014)
Nysko Games Ltd.~10custom engineThe Dwarves of Glistenveld (2019)
Passtech Games10OEngineCurse of the Dead the Gods (2020)
Terrible Toybox (Ron Gilbert)9custom engine (SDL)Thimbleweed Park (2017)
Motion Twin8Heaps.ioDead Cells (2018)
Radical Fish Games8Impact-based (JS)CrossCode (2018)
Maddy Makes Games (Madeline Thorson)~7MonoGame-basedCeleste (2018), TowerFall Ascension (2014)
Coilworks~7custom engineSuper Cloudbuilt (2017), Cloudbuilt (2014)
Lo-fi Games (Chris Hunt)6OGRE-basedKenshi (2018)
D-Pad Studio6MonoGame-basedOwlboy (2016)
BitKid, Inc.6MonoGame-basedCHASM (2020)
Nolla Games~6Falling Everything EngineNoita (2020)
Double Damage Games5OGRE-basedRebel Galaxy Outlaw (2019), Rebel Galaxy (2015)
Almost Human Games4custom engineLegend of Grimrock (2012), Legend of Grimrock 2 (2014)
Wolfire Games4Phoenix EngineOvergrowth (2017)
Team Meat~4Tommunism EngineSuper Meat Boy (2010)
Polytron~4custom engineFEZ (2013)
Nuke Nine3custom engineVagante (2019)
Mega Crit Games3custom engineSlay the Spire (2017)

One-person custom engines

Games developed by 1-2 people with custom game engines, engines mostly coded by one person! Respect.

Company/DeveloperPeopleEngineNotable Game(s)
Bay 12 Games2*custom engineDwarf Fortress (2006)
Lizardcube (Ben Fiquet and Omar Cornut)2custom engineWonder Boy: The Dragon's Trap (2017)
Guard Crush Games (Jordi Asensio and Cyrille Lagarigue)2MonoGame-basedStreets of Rage 4
Pocketwatch Games (Andy Schatz)2?MonoGame-basedTooth and Tail (2017)
Justin Ma and Matthew Davis2custom engineFTL: Faster Than Light (2012)
Ed Key and David Kanaga2custom engineProteus (2013)
Mountain Sheep2custom engineHardland (2019)
Flying Oak Games (Thomas Altenburger and Florian Hurtaut)2MonoGame-basedNeuro Voider (2016), ScourgeBringer(2020)
Marc Flury and Brian Gibson2custom engineThumper (2016)
Jochum Skoglund and Niklas Myrberg2custom engineHeroes of Hammerwatch (2018), Hammerwatch (2013)
Villa Gorilla (Jens Andersson and Mattias Snygg)2custom engineYoku's Island Express (2018)
Two Mammoths (Piotr Turecki and Marcin Turecki)2custom engineArchaica: The Path of Light (2017)
Bare Mettle Entertainment (Madoc Evans)1?custom engineExanima (2015)
Lucas Pope1OpenFL-basedPapers, Please (2013)
Terry Cavanagh1custom engineSuper Hexagon (2012)
Francisco Tellez1SDL-basedGhost 1.0 (2016), UnEpic (2014)
Grid Sage Games (Josh Ge)1SDL-basedCogmind (2017)
Luke Hodorowicz1custom engineBanished (2014)
Thomas Happ1 (5 years)MonoGame-basedAxiom Verge (2015)
James Silva1MonoGame-basedSalt and Sanctuary (2016)
Eric Barone1 (4 years)MonoGame-basedStardew Valley (2016)
Tolga Ay1SFML-basedRemnant of Naezith (2018)
Nick Gregory1 (5 years)MonoGame-basedEagle Island (2019)
bitBull Ltd. (James Closs)1 (4 years)MonoGame-basedJetboard Joust (2020)
Benjamin Porter1 (8 years)SFML-basedMoonQuest (2020)
Randall Foster1 (7 years)custom engineKid Baby: Starchild (2019)
Dennis Gustafsson1custom engineTeardown (2020)
Christian Whitehead1Retro EngineSonic Mania (2017), Penny’s Big Breakaway (2024)
Positech Games (Cliff Harris)1custom engineProduction Line (2019), Democracy 3 (2013), Gratuitous Space Battles (2015)
Frank Lucas1custom engineAngeldust (2019)
Zachtronics (Zach Barth)1custom engineMOLEK-SYNTEZ (2019), EXAPUNKS (2018), SHENZHEN I/O (2016), Opus Magnum (2017)
Lunar Ray Games (Bodie Lee)1custom engineTimespinner (2018)
sebagamesdev1custom engineFight And Rage (2017)
Loïc Dansart1custom engineMelody's Escape (2016)
Billy Basso1custom engineAnimal Well (2024)
Jonathan Blow1XNA-basedBraid (2009)
Vittorio Romeo1custom engine 1, 2Open Hexagon (2021), BubbleByte (2025)
Pounce Light1Bevy-basedTiny Glade (2024)
LocalThunk1LÖVE-basedBalatro (2024)
ThinMatrix1custom engineEquilinox (2018)

TODO: Add below entries to the above lists

There are some other remarkable games using custom engines that worth mentioning: Dustforce (2012), Sword and Sorcery EP (2012), Dust: An Elysian Tail (2013), Rogue Legacy (2013), Dyad (2012), SpaceChem (2013), Darkest Dungeon (2016), Scrap Mechanic (2016), Battle Brothers (2015), Renowned Explorers (2015), Yuppie Psycho (2019), Surviving Mars (2018), The End Is Nigh (2017), The Binding of Isaac: Afterbirth (2017), The Binding of Isaac: Rebirth (2014), BattleBlock Theater (2013), Full Metal Furies (2017), Binding of Isaac (2011), Rusted Warfare (2017).

Final Words

Feedback and improvements are welcome! :)