(C++) 'Hello Boost' using Qt Creator under Ubuntu
February 24, 2017 · View on GitHub
(C++) 


'Hello Boost' using Qt Creator under Ubuntu
Hello Boost is an extension of Hello World. Like Hello World, Hello Boost is a simple console application. Hello Boost, however, also requires the Boost library and to link against the Boost.Regex library.
Project environment
Qt Creator 2.0.0
Console application
- G++ 4.4.1
Libraries used:
Boost: version 1.40
libnds: version 1.4.7
STL: from GCC,
shipped with Qt Creator 2.0.0
Project file
#------------------------------------------------- # # Project created by QtCreator 2010-10-07T22:25:11 # #------------------------------------------------- INCLUDEPATH += \ /usr/include \ /opt/devkitpro/libnds-1.4.7/include LIBS += \ -lboost_regex \ -L/opt/devkitpro/libnds-1.4.7/lib -lnds9 DEFINES += ARM9 TARGET = CppHelloBoostQtCreatorUbuntuNds CONFIG += console static CONFIG -= app_bundle qt TEMPLATE = app SOURCES += main.cpp QMAKE_CC = /opt/devkitpro/devkitARM/bin/arm-eabi-g++ QMAKE_CXX = /opt/devkitpro/devkitARM/bin/arm-eabi-g++ QMAKE_LINK = /opt/devkitpro/devkitARM/bin/arm-eabi-g++
Makefile
#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") endif include $(DEVKITARM)/ds_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- TARGET := $(shell basename $(CURDIR)) BUILD := build SOURCES := gfx source data INCLUDES := include build \ ../opt/devkitpro/libnds-1.4.7/include \ ../../../../../../../usr/include #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -mthumb -mthumb-interwork CFLAGS := -g -Wall -O2\ -march=armv5te -mtune=arm946e-s -fomit-frame-pointer\ -ffast-math \ $(ARCH) CFLAGS += $(INCLUDE) -DARM9 CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions ASFLAGS := -g $(ARCH) LDFLAGS = -specs=ds_arm9.specs -g $(ARCH) -mno-fpu -Wl,-Map,$(notdir $*.map) #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := /usr/lib -lboost_regex -lnds9 #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(LIBNDS) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.bin))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES := $(BINFILES:.bin=.o) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: $(BUILD) clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(TARGET).elf $(TARGET).nds $(TARGET).ds.gba #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).nds : $(OUTPUT).elf $(OUTPUT).elf : $(OFILES) #--------------------------------------------------------------------------------- %.o : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) $(bin2o) -include $(DEPENDS) #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------
Process
The project was made from the command line using make on the makefile above. The project has a complex directory structure, and both the ...