README.md
August 22, 2021 · View on GitHub
Few Shot Patch Based Training for Image Translation using PyTorch Lightning
Trained using NVIDIA GTX 1050 Ti in seven minutes.
Yep, this is me.
About
This is my personal implementation of following the paper using PyTorch Lightning.
Interactive Video Stylization Using Few-Shot Patch-Based Training
O. Texler, D. Futschik, M. Kučera, O. Jamriška, Š. Sochorová, M. Chai, S. Tulyakov, and D. Sýkora
[WebPage], [Paper], [BiBTeX]
I wrote it as an exercise to learn PyTorch. I tried many different variants of the models but the original one is the one that works the best.
You can find more information on the official github page https://github.com/OndrejTexler/Few-Shot-Patch-Based-Training
and on the Lightning docs https://pytorch-lightning.readthedocs.io/en/latest/
Getting Started
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.
Installing
Tested with Python 3.9.6, pytorch 1.9.0 on Ubuntu 20.04 using conda
conda create -n FSPBT -y python==3.9.6
conda activate FSPBT
conda install -y -c pytorch -c conda-forge pytorch-gpu==1.9.0 torchvision==0.10.0 cudatoolkit==11.2.2 pytorch-lightning==1.4.2
Demo data and pretrained models
To download the demo data along with pretrained models (on Linux)
./download_data.sh
Alternatively you can download it from https://drive.google.com/file/d/1WI71nYP-z0mfDpuUW36s3sswpwRwwfrN/view and extract in the "data" folder
Training
You can just start
conda activate FSPBT
python train.py
settings for data_path are inside the file itself
Files are expected to be in folders
data_path/
input
target
mask (optional)
View logs
The trainer uses default Lightning logger (Tensorboard)
conda activate FSPBT
tensorboard --logdir lightning_logs/
Evaluation
You can just start
conda activate FSPBT
python eval.py
Files will be produced in folder "data_path/output", but you can change it in eval.py
Authors
- Midas Gordiades (Lorenzo Breschi) - PyTorch Lightning implementation
Acknowledgements
All credits go to the original authors
Interactive Video Stylization Using Few-Shot Patch-Based Training
O. Texler, D. Futschik, M. Kučera, O. Jamriška, Š. Sochorová, M. Chai, S. Tulyakov, and D. Sýkora
[WebPage], [Paper], [BiBTeX]
Citing
If you find Interactive Video Stylization Using Few-Shot Patch-Based Training useful for your research or work, please use the following BibTeX entry.
@Article{Texler20-SIG,
author = "Ond\v{r}ej Texler and David Futschik and Michal Ku\v{c}era and Ond\v{r}ej Jamri\v{s}ka and \v{S}\'{a}rka Sochorov\'{a} and Menglei Chai and Sergey Tulyakov and Daniel S\'{y}kora",
title = "Interactive Video Stylization Using Few-Shot Patch-Based Training",
journal = "ACM Transactions on Graphics",
volume = "39",
number = "4",
pages = "73",
year = "2020",
}