GPU Flocking in openFrameworks

March 4, 2014 ยท View on GitHub

  • A very direct port of Daniel Shiffman's Nature of Code Flocking onto the GPU
  • Based in part on the excellent openFrameworks GPU particle example

Setup

  • Clone or download openFrameworks
  • Clone this app into apps/myApps/GPU_Flocking
  • Run!

Notes

  • You may get errors with the geometry shader if you have an older GPU. It's basically just a bonus anyways.