MMM-KeyBindings
July 2, 2026 · View on GitHub
MMM-KeyBindings is a module for MagicMirror² that allows you to control your MagicMirror using a Bluetooth-connected remote (e.g. Amazon Fire Stick Remote) or a keyboard. It captures key presses and sends them as notifications for other modules to handle, allowing you to navigate and control your mirror without touching the screen.
The primary features are:
- Customizable key map for Bluetooth remotes (Fire Stick and others). See: Why Fire Stick?
- Customizable keyboard navigation — basic navigation keys are captured by default, but this can be changed in the config.
- Assign keys to perform actions automatically (e.g. toggle the monitor when HOME is long-pressed, using MMM-Remote-Control).
- Allows a module to "take focus", so other modules ignore keypresses when a particular module is active (e.g. in a pop-up menu).
- Supports multiple MagicMirror instances on different screens, independently controlled.
Using the module
To use this module, add the following configuration block to the modules array in the config/config.js file:
{
module: "MMM-KeyBindings",
config: {
// See below for configurable options
}
},
You can then configure other modules to handle the key presses and, if necessary, request focus so only that module will respond to the keys (e.g. for a menu). See Handling Keys in Other Modules
Installation
cd ~/MagicMirror/modules
git clone https://github.com/shbatm/MMM-KeyBindings
That's it! For standard keyboard usage, no npm install is required - the module has zero runtime dependencies.
Advanced Setup (evdev / Bluetooth Remote)
For advanced control using something like the Amazon Fire TV Remote, continue with the following steps:
- Connect your device and make sure it's recognized (for example, using the Desktop bluetooth device menu). See instructions here
- Find the "Name" of the device using one of the two methods below:
- From a terminal run
cat /proc/bus/input/devices | grep "Name"to get the Name to use - From a terminal run
udevadm info -a -p $(udevadm info -q path -n /dev/input/event0) | grep ATTRS{name}, assuming this is the only device connected. You may have to changeevent0to something else. Checkls /dev/input/to see which ones are currently connected.
- From a terminal run
- Edit the
99-btremote.rulesfile in this module's directory to use the name you found. - Run the setup script to install the udev rules:
cd ~/MagicMirror/modules/MMM-KeyBindings ./setup-udev.sh - Add your user to the
inputgroup to allow reading input devices:
Then logout and login again (or reboot) for the change to take effect.sudo usermod -aG input $USER - Configure
eventPathin your module config (see Configuration options below).
Update
Just enter the module's directory and pull the update:
cd ~/MagicMirror/modules/MMM-KeyBindings
git pull
Configuration options
(samples below)
| Option | Description |
|---|---|
enableKeyboard | Whether or not to capture keys from a standard keyboard. Optional Default: false - keyboard is not enabled. Set to true to enable a standard keyboard. Make sure no other modules are using the keyboard (e.g. MMM-OnScreenMenu). Note: When using a Bluetooth remote with evdev, keep this set to false to avoid duplicate key events (the remote registers as both an evdev device and a keyboard). |
enabledKeyStates | Array of Key States that the module should handle. Default: KEY_PRESSED & KEY_LONGPRESSED |
handleKeys | Array of additional keys (strings) to handle in this module above the standard set. Use KeyboardEvent.key names such as ArrowLeft, Home, Enter, k. |
disableKeys | Array of keys to ignore from the default set. |
evdev | Configuration options for the evdev daemon. See below for details. Example: evdev: {enabled: true,eventPath: '/dev/input/btremote',} |
.eventPath | Path to the event input file Default: /dev/input/btremote |
keyMap | Map of the remote controls' key names (from evtest) to translate into standard keyboard event names. See Sample Key Map below. |
actions | Actions this module will take on certain key presses. See "Actions" section below. Default: Ask MMM-Remote-Control to toggle the screen on and off when "Home" is long-pressed. actions: [{key: "Home",state: "KEY_LONGPRESSED",instance: "SERVER",mode: "DEFAULT",notification: "REMOTE_ACTION",payload: { action: "MONITORTOGGLE" }}] |
Sample Configurations
Standard: Using FireStick Remote Locally and a Keyboard on Remote Browser
The config below uses the default special keys for the Fire Stick remote: Long-pressing 'Home' will toggle the screen on/off.
{
module: 'MMM-KeyBindings',
config: {
enableKeyboard: true
}
},
Basic: Use Keyboard Only with Default Keys (no remote)
{
module: 'MMM-KeyBindings',
config: {
evdev: { enabled: false },
enableKeyboard: true,
}
},
Remote Control Key Map
The following is the default key map for the Amazon Fire Stick remote. It maps keys to "Standard" keyboard key names for convenience. The incoming or outgoing names can be changed to suit your needs by adding a new copy of the keymap to the config.
keyMap: {
Home: "KEY_HOMEPAGE",
Enter: "KEY_KPENTER",
ArrowLeft: "KEY_LEFT",
ArrowRight: "KEY_RIGHT",
ArrowUp: "KEY_UP",
ArrowDown: "KEY_DOWN",
Menu: "KEY_MENU",
MediaPlayPause: "KEY_PLAYPAUSE",
MediaNextTrack: "KEY_FASTFORWARD",
MediaPreviousTrack: "KEY_REWIND",
Return: "KEY_BACK"
},
If you are not using a Fire Stick Remote: You may need to adjust the key assignments above to match your remote. See Remote Setup for how to run evtest and display the key names for your remote/device.
Note about changing key names: Example – map the remote's KEY_RIGHT to the keyboard key k:
- Add the whole
keyMapabove to your config section. - Change
ArrowRight: "KEY_RIGHT"tok: "KEY_RIGHT". - If you also want to press
kon a keyboard, add it tohandleKeys: ['k'](the native handler listens forKeyboardEvent.keynames).
Actions
This module by default just receives key presses and sends them on for other modules' to handle. You can customize the actions this module will take on certain keys by providing an array of action objects in the config.
Action Objects
| Key | Description |
|---|---|
key | The keyName to respond to when pressed. |
state | The keyState to respond to when pressed.Optional: Either "KEY_PRESSED" or "KEY_LONGPRESSED", or it can be omitted to respond to both. |
instance | The instance to respond to when pressed.Optional: Either "SERVER" to respond only on the main Mirror's screen or "LOCAL" to respond in any remote web browser windows, or it can be omitted to respond on both. |
mode | The Current keyPressMode to respond to.Optional: If you use modules that take over the key mode (like MMM-OnScreenMenu), you may only want the action to happen when it's in "DEFAULT" mode. |
notification | The notification to send when a matching key press is detected. |
payload | The payload to send with the notification. |
Examples
The following is an example Actions configuration to:
- Toggle the monitor on/off when the Bluetooth remote's Home button is long-pressed (requires MMM-Remote-Control to handle command)
- Change the slides in MMM-Carousel w/ Slide Navigation when the left or right buttons are pushed.
- Exit whatever mode you're in, back to DEFAULT when Return is long pressed.
actions: [
{
key: "Home",
state: "KEY_LONGPRESSED",
instance: "SERVER",
mode: "DEFAULT",
notification: "REMOTE_ACTION",
payload: { action: "MONITORTOGGLE" }
},
{
key: "ArrowLeft",
state: "KEY_LONGPRESSED",
notification: "CAROUSEL_PREVIOUS"
},
{
key: "ArrowRight",
state: "KEY_LONGPRESSED",
notification: "CAROUSEL_NEXT"
},
{
key: "Return",
state: "KEY_LONGPRESSED",
changeMode: "DEFAULT"
}
],
Handling Keys in Another Module
To handle key press events in your module, see this wiki page
Modern KeyHandler Registration
The recommended way to define a handler is to extend KeyHandler and register the class directly. This keeps the handler methods on the prototype and gives each instance its own runtime state.
class CarouselKeyHandler extends KeyHandler {
validKeyPress(kp) {
if (kp.keyName === this.config.map.Left) {
this.sendNotification("CAROUSEL_PREVIOUS");
}
if (kp.keyName === this.config.map.Right) {
this.sendNotification("CAROUSEL_NEXT");
}
}
onFocus() {
Log.info(`${this.name} is ready for key navigation.`);
}
}
KeyHandler.register("MMM-Carousel", CarouselKeyHandler);
Legacy plain-object registrations are still supported, but the subclass form above is the modern and preferred style for new code.
Development Path
This module was created as a stepping stone to allow other modules to be tweaked to respond to keyboard presses--mainly for navigation purposes. Please add any requests via the Issues for this repo.
Using this module? View a list of all modules that support MMM-KeyBindings on the wiki here.
Known Issues
KEY_LONGPRESSEDcurrently only comes fromevdevon the main screen (Bluetooth remote path). Keyboard events useKEY_PRESSED.
Contributing
If you find any problems, bugs or have questions, please open a GitHub issue in this repository.
Pull requests are of course also very welcome 🙂
Code of Conduct
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.
Developer commands
npm install- Install development dependencies.node --run demo- Start MagicMirror with the demo config to test changes.node --run lint- Run linting and formatter checks.node --run lint:fix- Fix linting and formatter issues.node --run test- Run linting and formatter checks + Run spelling check.node --run test:spelling- Run spelling check.
License
This project is licensed under the MIT License - see the LICENSE file for details.
Changelog
All notable changes to this project will be documented in the CHANGELOG.md file.