EveryRay - Change Log
October 19, 2025 ยท View on GitHub
1.1.2
Fixed:
- AMD crash in
ER_Illumination::PrepareResourcesForForwardLightingwith uninitializedLightProbesCBuffer(PR: https://github.com/steaklive/EveryRay-Rendering-Engine/pull/100)
1.1.1
Fixed:
- on terrain light probes placement on DX12
1.1
Added:
- support for terrain in light probes
- support for GPU indirect objects in light probes (w/ GPU culling)
- documentation page "Graphics Overview"
Fixed:
- bug when loading textures that are missing on disk for a specific quality preset
1.0
Initial release