Animation Texture Baker for Unity
May 9, 2020 ยท View on GitHub
Description
- Bake vertex of Animation(legacy) to Texture2D
- Bake data of Positions and Normals

- Original GameObject has Animation Component, SkinnedMeshRenderer, Bones.
- Convert Animation-Data to Texture2D.
data of Positions.
data of Normals.
Converted, has only one GameObject.
running.
Animation Texture Baker

- C# script(for setup)
- ComputeShader(Texture Generator)
- Shader(Texture Animation Player)
Shader Graph

- Assets/ShaderGraph
- Need to edit the mesh at runtime..
- Vertex index data is being copied to mesh.uv1 by script
Horse
horse is from Unity AssetStore. big up