API Reference
June 19, 2026 · View on GitHub
Full reference for every public method, option, and type exported by @tenphi/glaze. Organized for lookup, not for reading top-to-bottom — see methodology.md for a guided walkthrough of how to use these primitives to build a real palette.
Contents
- Theme creation
- Theme methods
- Color definitions
- Standalone color tokens
- Shadows
- Mix colors
- Palette
- Output formats
- Adaptation modes
- Light / dark scheme mapping
- Configuration
- Output modes
- Validation
- Color math utilities
Theme creation
| Method | Description |
|---|---|
glaze(hue, saturation?, config?) | Create a theme from hue (0–360) and saturation (0–100). Optional config overrides the global config for this theme. |
glaze({ hue, saturation }, config?) | Create a theme from an options object, with optional per-theme config override. |
glaze.from(data) | Create a theme from an exported configuration (theme.export() snapshot). |
glaze.fromHex(hex) | Create a theme from a hex color (#rgb or #rrggbb). Extracts hue and saturation. |
glaze.fromRgb(r, g, b) | Create a theme from RGB values (0–255). Extracts hue and saturation. |
const a = glaze(280, 80);
const b = glaze({ hue: 280, saturation: 80 });
const c = glaze.fromHex('#7a4dbf');
const d = glaze.fromRgb(122, 77, 191);
const e = glaze.from(a.export());
// Per-theme config override:
const rawTheme = glaze(280, 80, { lightTone: false, darkTone: false });
The optional config parameter is a GlazeConfigOverride — see Per-instance config override.
Theme methods
A GlazeTheme exposes:
| Method | Description |
|---|---|
theme.hue (readonly) | The hue seed (0–360). |
theme.saturation (readonly) | The saturation seed (0–100). |
theme.colors(defs) | Add/replace colors (additive merge — adds new, overwrites existing by name, doesn't remove others). |
theme.color(name) | Get a color definition by name. |
theme.color(name, def) | Set a single color definition. |
theme.remove(name | names[]) | Remove one or more color definitions. |
theme.has(name) | Check if a color is defined. |
theme.list() | List all defined color names. |
theme.reset() | Clear all color definitions. |
theme.export() | Export the theme configuration as a JSON-safe object. |
theme.extend(options) | Create a child theme inheriting all color definitions (see extend below). |
theme.resolve() | Resolve all colors and return a Map<string, ResolvedColor>. |
theme.tokens(options?) | Export as a flat token map grouped by scheme variant. |
theme.tasty(options?) | Export as Tasty style-to-state bindings. |
theme.json(options?) | Export as plain JSON. |
theme.css(options?) | Export as CSS custom property declarations. |
theme.colors(defs)
theme.colors({ surface: { tone: 97 } });
theme.colors({ text: { tone: 30 } });
// Both 'surface' and 'text' are now defined.
theme.color(name) / theme.color(name, def)
theme.color('surface', { tone: 97, saturation: 0.75 }); // set
const def = theme.color('surface'); // get
theme.extend(options)
Creates a new theme inheriting all color definitions, optionally replacing the hue / saturation seed, color overrides, and config:
const danger = primary.extend({
hue: 23,
colors: { 'accent-fill': { tone: 48, mode: 'fixed' } },
});
// Inherit parent's config override and widen the dark window further:
const highSat = base.extend({ config: { darkTone: [10, 100] } });
GlazeExtendOptions:
| Field | Type | Description |
|---|---|---|
hue | number | Replace the hue seed. Defaults to the parent's hue. |
saturation | number | Replace the saturation seed. Defaults to the parent's saturation. |
colors | ColorMap | Per-theme overrides (additive merge over the inherited map). |
config | GlazeConfigOverride | Config override for the child. Shallow-merged with the parent's override — child fields win. |
Colors marked with inherit: false on the parent are not copied into the child.
theme.tokens(options?)
Flat token map grouped by scheme variant.
theme.tokens()
// → { light: { surface: 'okhsl(...)' }, dark: { surface: 'okhsl(...)' } }
GlazeJsonOptions:
| Option | Default | Description |
|---|---|---|
format | 'okhsl' | Output color format. One of 'okhsl' | 'rgb' | 'hsl' | 'oklch'. |
modes | { dark: true, highContrast: false } (or global config) | Which scheme variants to include. |
theme.tasty(options?)
Tasty style-to-state bindings for the Tasty style system. Uses #name color token keys and state aliases ('', @dark, etc.).
theme.tasty()
// → {
// '#surface': { '': 'okhsl(...)', '@dark': 'okhsl(...)' },
// ...
// }
GlazeTokenOptions:
| Option | Default | Description |
|---|---|---|
format | 'okhsl' | Output color format. |
modes | global config | Which scheme variants to include. |
states.dark | '@dark' (or global config) | State alias for dark mode tokens. |
states.highContrast | '@high-contrast' (or global config) | State alias for high-contrast tokens. |
prefix | (palette only) | See Palette. |
When both dark and highContrast modes are enabled, dark high-contrast variants are emitted under the combined key <dark> & <highContrast> (e.g. '@dark & @high-contrast').
theme.json(options?)
Per-color JSON map.
theme.json()
// → {
// surface: { light: 'okhsl(...)', dark: 'okhsl(...)' },
// text: { light: 'okhsl(...)', dark: 'okhsl(...)' },
// }
Same options as tokens().
theme.css(options?)
CSS custom property declaration strings, grouped by scheme variant.
theme.css();
// → {
// light: '--surface-color: rgb(...);\n--text-color: rgb(...);',
// dark: '--surface-color: rgb(...);\n--text-color: rgb(...);',
// lightContrast: '...',
// darkContrast: '...',
// }
GlazeCssOptions:
| Option | Default | Description |
|---|---|---|
format | 'rgb' | Output color format. |
suffix | '-color' | Suffix appended to each CSS property name. Pass '' for bare property names. |
GlazeCssResult always contains all four keys (light, dark, lightContrast, darkContrast); empty if no colors are defined for that variant.
theme.export()
const snapshot = theme.export();
// → { hue: 280, saturation: 80, colors: { surface: { ... }, ... } }
const restored = glaze.from(snapshot);
The export contains only the configuration — not resolved color values. Resolved values are recomputed on demand.
Color definitions
ColorDef is a discriminated union:
type ColorDef = RegularColorDef | ShadowColorDef | MixColorDef;
RegularColorDef
| Field | Type | Description |
|---|---|---|
tone | HCPair<ToneValue> | Number = absolute (0–100, contrast-uniform). '+N'/'-N' = relative to base's tone (requires base). 'max'/'min' = forced to the scheme's tone extreme (no base). Optional HC pair [normal, hc]. |
saturation | number | Saturation factor applied to the seed saturation (0–1). Default: 1. |
hue | number | RelativeValue | Number = absolute (0–360). String ('+N'/'-N') = relative to the theme seed hue (never to a base color). |
base | string | Name of another color in the same theme — makes this a dependent color. |
contrast | HCPair<ContrastSpec> | Contrast floor against base. Requires base. See contrast. |
mode | 'auto' | 'fixed' | 'static' | Adaptation mode. Default: 'auto'. See Adaptation modes. |
flip | boolean | Flip out-of-bounds results (relative tone overshoot / unmet contrast) to the opposite side instead of clamping. Default: the global autoFlip (true). See flip. |
opacity | number | Fixed alpha 0–1. Output includes alpha in the CSS value. Combining with contrast is not recommended (a console.warn is emitted). |
pastel | boolean | Per-color override for the hue-independent "safe" chroma limit used in OKHSL↔sRGB conversions (luminance, contrast solving, output formatting). Falls through to the global / per-theme pastel config when omitted. Default: unset. See Per-color pastel. |
inherit | boolean | Whether this color is inherited by child themes via extend(). Default: true. Set to false to make the color local to the current theme. |
Tone values
tone (0–100) replaces OKHSL lightness with a contrast-uniform axis — equal tone steps give equal WCAG contrast. See docs/okhst.md for the math. (To port old lightness values, see migration.md.)
| Form | Example | Meaning |
|---|---|---|
| Number (absolute) | tone: 45 | Absolute tone 0–100. |
| String (relative) | tone: '-52' | Relative to base color's tone (requires base). |
| Extreme | tone: 'max' / 'min' | Force to the scheme's highest ('max' = 100) or lowest ('min' = 0) tone. No base needed. |
| HC pair | tone: ['-7', '-20'] | [normal, high-contrast]. A single value applies to both. |
Absolute tone on a dependent color (base set) positions the color independently. In dark mode it is tone-mapped (inverted + windowed) on its own. The contrast solver acts as a safety net.
Relative tone applies a signed delta to the base color's resolved tone. Because tone is contrast-uniform, a fixed delta yields a fixed contrast step. In dark mode with mode: 'auto', the offset is anchored to the base's per-scheme tone. If base + delta falls outside [0, 100], the result is clamped to the boundary, or — with flip (default on) — mirrored to the other side of the base.
Extreme tone ('max' / 'min') forces the color to the scheme's tone extreme without a contrast hack or a magic number. 'max' resolves to author tone 100 and 'min' to 0; both flow through scheme mapping like an absolute tone, so under mode: 'auto' they invert in dark ('max' is lightest in light, darkest in dark). Use mode: 'static' to pin the same extreme across schemes, or mode: 'fixed' to keep the same end without inverting. No base required.
A dependent color with base but no tone inherits the base's tone (equivalent to a delta of 0).
flip
flip governs what happens when a result would fall outside its valid range:
- Relative
toneovershoot: whenbase ± deltaexceeds[0, 100],flipmirrors the delta to the other side of the base (e.g.'+30'becomes'-30') instead of clamping to the boundary. contrastdirection: when the requested tone direction can't meet the floor,fliplets the solver try the opposite side (the same behavior as the globalautoFlip).
flip defaults to the global autoFlip (true). Set flip: false on a color to clamp instead of mirror — useful when you want a relative offset to stay on the authored side of the base, or to keep an unmet contrast pinned to one direction's extreme.
contrast (floor)
type ContrastPreset = 'AA' | 'AAA' | 'AA-large' | 'AAA-large';
type ContrastSpec =
| number // bare WCAG ratio
| ContrastPreset // named WCAG preset
| { wcag: HCPair<number | ContrastPreset> }
| { apca: HCPair<number> }; // APCA Lc target
| Preset | WCAG ratio |
|---|---|
'AA-large' | 3 |
'AA' | 4.5 |
'AAA-large' | 4.5 |
'AAA' | 7 |
A bare number or preset means WCAG. Use { wcag } / { apca } to pick the metric explicitly. The [normal, highContrast] pair may live at the outer level ([4.5, 7], [{ wcag: 4.5 }, { wcag: 7 }]) or inside the metric ({ wcag: [4.5, 7] }, { apca: [45, 60] }).
contrast: 4.5 // WCAG 4.5
contrast: 'AAA' // WCAG 7
contrast: { wcag: 6 } // WCAG 6
contrast: { wcag: [4.5, 7] } // WCAG 4.5 normal / 7 high-contrast
contrast: { apca: 60 } // APCA Lc 60
contrast: { apca: [45, 60] } // APCA Lc 45 normal / 60 high-contrast
The floor is applied independently per scheme — if the tone already satisfies it the tone is kept, otherwise the solver searches in tone (contrast-uniform → a closed-form WCAG seed and fast convergence) until the target is met.
By default, the solver crosses to the opposite side of the base color when the requested tone direction cannot satisfy the floor. This is controlled per-color by flip (which defaults to the global autoFlip). Set glaze.configure({ autoFlip: false }) — or flip: false on a single color — to keep strict directionality: unmet colors pin to that direction's 0 or 100 tone extreme instead of falling back to the original requested value.
Full tone spectrum in HC mode: in high-contrast variants the lightTone and darkTone window constraints are bypassed entirely (the window is forced to [0, 100]). Colors can reach the full range, maximizing perceivable contrast.
Chromatic drift (verification): tone is contrast-uniform for grays. A chromatic swatch at a given tone shares its OKHSL lightness with the equivalent gray but drifts in real luminance, so a contrast-floored color may land slightly under its gray-tone expectation. Glaze measures the resolved result against the base and emits a deduped advisory console.warn when it drifts below the target. See docs/okhst.md §Verification.
Per-color hue override
const theme = glaze(280, 80);
theme.colors({
surface: { tone: 97 },
gradientEnd: { tone: 90, hue: '+20' }, // 280 + 20 = 300
warning: { tone: 60, hue: 40 }, // absolute
});
Relative hue is always relative to the theme seed hue, not to a base color.
Per-color pastel
pastel: true on a single color def overrides the global / per-theme pastel config for that color only. It toggles the hue-independent "safe" chroma limit used in every OKHSL↔sRGB conversion that touches this color: luminance calculations during contrast solving, gamut clamping during sRGB blend / mix edges, and output formatting. The effective flag is carried on the resolved variant (ResolvedColorVariant.pastel) so formatting matches the gamut mapping applied during resolution.
const theme = glaze(280, 80);
theme.colors({
plain: { tone: 50, saturation: 1 },
soft: { tone: 50, saturation: 1, pastel: true },
});
// theme.resolve().get('soft')!.light.pastel === true
// theme.css().light contains different rgb() triples for `--plain` and `--soft`
Omit the field to inherit the global / per-theme pastel config — useful for keeping the default behavior while opting a single accent into the pastel gamut.
The flag is part of the def object, so extend() copies it through to child themes alongside the rest of the def. Override it again on the child to flip a single color back:
const parent = glaze(280, 80);
parent.colors({ soft: { tone: 50, saturation: 1, pastel: true } });
const child = parent.extend({
colors: { soft: { tone: 50, saturation: 1, pastel: false } },
});
// child.resolve().get('soft')!.light.pastel === false
Note: Per-color
pastelis also supported onShadowColorDefandMixColorDef(see the tables above). For shadows the math itself happens in OKHSL space, so the flag mainly controls the gamut-mapped output formatting and any luminance verification for that variant.Standalone
glaze.color()tokens accept the samepastelfield on both the structured (GlazeColorInput) and value-shorthand (GlazeColorOverrides) forms, and it survives theexport()/glaze.colorFrom()round-trip.
ShadowColorDef
| Field | Type | Description |
|---|---|---|
type | 'shadow' | Discriminator. |
bg | string | Background color name — must reference a non-shadow color in the same theme. |
fg | string | Optional foreground color name for tinting and intensity modulation. Must reference a non-shadow color. Omit for an achromatic shadow at full user-specified intensity. |
intensity | HCPair<number> | Shadow intensity, 0–100. Supports HC pairs. |
tuning | ShadowTuning | Per-color tuning overrides. Merged field-by-field with the global shadowTuning. |
pastel | boolean | Per-color pastel override. See Per-color pastel. |
inherit | boolean | Inheritance flag, default true. |
See Shadows below for the algorithm and tuning details.
MixColorDef
| Field | Type | Description |
|---|---|---|
type | 'mix' | Discriminator. |
base | string | "From" color name. |
target | string | "To" color name. |
value | HCPair<number> | Mix ratio 0–100 (0 = pure base, 100 = pure target). In 'transparent' blend, this becomes the target's opacity. Supports HC pairs. |
blend | 'opaque' | 'transparent' | Default 'opaque'. |
space | 'okhsl' | 'srgb' | Interpolation space for opaque blending. Default 'okhsl'. Ignored for 'transparent' (always composites in linear sRGB). |
contrast | HCPair<ContrastSpec> | Optional contrast floor against base (WCAG or APCA — see contrast). The solver adjusts the mix ratio (opaque) or opacity (transparent). |
pastel | boolean | Per-color pastel override. See Per-color pastel. |
inherit | boolean | Inheritance flag, default true. |
See Mix colors below.
Standalone color tokens
glaze.color() creates a single color token without a full theme.
// arg1: the color (four shapes — see below)
// arg2: optional config override (GlazeConfigOverride — see below)
glaze.color(color: GlazeFromInput | GlazeColorInput | GlazeColorValue, config?: GlazeConfigOverride): GlazeColorToken;
Input forms
glaze.color() accepts four input shapes, discriminated by structure:
| Shape | Example | Notes |
|---|---|---|
| Bare string | '#26fcb2' | Hex or CSS color function (rgb(), hsl(), okhsl(), okhst(), oklch()). |
| Value object | { h: 152, s: 0.95, l: 0.74 } | OKHSL, OKHST ({ h, s, t }), { r, g, b } (sRGB 0–255), or { l, c, h } (OKLCh). |
{ from, ...overrides } | { from: '#1a1a2e', base: bg, contrast: 'AA' } | Value + color overrides in one object. |
| Structured | { hue: 152, saturation: 95, tone: 74 } | Full theme-style token (hue/saturation in 0–100, tone in 0–100). |
GlazeColorValue (bare string or value-object forms) accepts:
| Form | Example | Notes |
|---|---|---|
| Hex | '#26fcb2', '#26fcb2ff', '#abc' | 3, 6, or 8 digits. Alpha is dropped with a console.warn — use opacity instead. |
rgb() | 'rgb(38 252 178)', 'rgb(38 252 178 / 0.8)' | Modern space syntax. Alpha dropped with warning. |
hsl() | 'hsl(152 97% 57%)' | Modern space syntax. Alpha dropped with warning. |
okhsl() | 'okhsl(152 95% 74%)' | Glaze's own emit format. Alpha dropped with warning. |
okhst() | 'okhst(152 95% 70%)' | OKHST tone input (third value is tone 0–100). Input only — never emitted. Alpha dropped with warning. |
oklch() | 'oklch(0.85 0.18 152)' | Glaze's own emit format. Alpha dropped with warning. |
OkhslColor object | { h: 152, s: 0.95, l: 0.74 } | OKHSL shape (h: 0–360, s/l: 0–1). Passing 0–100 for s/l throws with a hint to use the structured form. |
OkhstColor object | { h: 152, s: 0.95, t: 0.70 } | OKHST shape (h: 0–360, s/t: 0–1). The t key disambiguates it from { h, s, l }. Input only. |
RgbColor object | { r: 38, g: 252, b: 178 } | sRGB 0–255. RGB tuple [r, g, b] is not supported — use this object form. |
OklchColor object | { l: 0.85, c: 0.18, h: 152 } | OKLCh (L/C: 0–1, H: degrees), same semantics as oklch() strings. |
GlazeColorInput (structured form) is { hue, saturation, tone, ... }:
| Field | Type | Description |
|---|---|---|
hue | number | 0–360. |
saturation | number | 0–100. |
tone | HCPair<number | ExtremeValue> | 0–100 (contrast-uniform) or 'max'/'min', optional HC pair. |
saturationFactor | number | Multiplier on the seed (0–1). Default: 1. |
mode | AdaptationMode | Default: 'auto'. |
flip | boolean | Flip out-of-bounds results instead of clamping. Default: global autoFlip. |
opacity | number | Fixed alpha 0–1. |
base | GlazeColorToken | GlazeColorValue | Optional dependency. See Pairing colors. |
contrast | HCPair<ContrastSpec> | Contrast floor against base (WCAG or APCA). Without base, anchored to the literal seed. |
pastel | boolean | Per-color pastel override. Falls through to the global / per-theme pastel config when omitted. See Per-color pastel. |
name | string | Debug label for warnings; doesn't change output keys. Reserved names ('value', 'seed', 'externalBase') are rejected. |
GlazeFromInput (from form) is { from: GlazeColorValue, ...colorOverrides }:
| Field | Notes |
|---|---|
from | Required. The source color value — same forms as GlazeColorValue. |
hue | Number (absolute 0–360) or '+N'/'-N' (relative to seed, never to base). |
saturation | Override seed saturation (0–100). |
tone | Number (absolute 0–100), '+N'/'-N', or 'max'/'min'. Without base, relative anchors to the seed; with base, anchors to base's tone per scheme. |
saturationFactor | Multiplier on the seed (0–1). |
mode | 'auto' (default) / 'fixed' / 'static'. |
flip | Flip out-of-bounds results instead of clamping. Default: global autoFlip. |
contrast | Contrast floor (WCAG or APCA). Without base, anchored to the literal seed; with base, solved per scheme. |
base | GlazeColorToken or raw GlazeColorValue. See Pairing colors. |
opacity | Fixed alpha 0–1. Combining with contrast is not recommended — console.warn is emitted. |
pastel | Per-color pastel override. Falls through to the global / per-theme pastel config when omitted. See Per-color pastel. |
name | Debug label only — surfaces in warnings/errors. Does not change output keys. |
Named CSS colors ('red', 'blueviolet') are not supported.
Defaults
Every input form defaults to mode: 'auto' so the resolved token adapts between light and dark like an ordinary theme color. The config snapshot taken at create time differs by input form:
- Value-shorthand (bare strings, value objects, and
{ from, ...overrides }):- Light variant preserves the input tone exactly (
lightTone: false). - All other config fields (
darkTone,darkDesaturation,autoFlip) snapshot fromglobalConfigat create time.
- Light variant preserves the input tone exactly (
- Structured input (
{ hue, saturation, tone, ... }):- Both tone windows snapshot from
globalConfigat create time (same as a theme color).
- Both tone windows snapshot from
- All fields are snapshotted at color-creation time — later
glaze.configure()calls don't retroactively change existing tokens.
// Bare string — adapts automatically
glaze.color('#26fcb2')
// Value-object — same behavior
glaze.color({ h: 152, s: 0.95, l: 0.74 })
// OKHST value-object — tone axis
glaze.color({ h: 152, s: 0.95, t: 0.70 })
// From form — value + color overrides
glaze.color({ from: '#1a1a2e', hue: '+20', contrast: 'AA' })
// Structured form — explicit hue/saturation/tone (0–100)
glaze.color({ hue: 152, saturation: 95, tone: 74 })
Token methods
A GlazeColorToken exposes:
| Method | Description |
|---|---|
token.resolve() | Resolve as a ResolvedColor (light/dark/lightContrast/darkContrast variants). |
token.token(options?) | Flat token map (no color-name key). Options: format, modes, states. |
token.tasty(options?) | Tasty state map (no color-name key). Same options as token.token. |
token.json(options?) | JSON map (no color-name key). Options: format, modes. |
token.css({ name, format?, suffix? }) | CSS custom property declarations grouped by scheme variant. name is required and becomes the variable identifier ('brand' → --brand-color). Defaults: format: 'rgb', suffix: '-color' (matches theme.css). |
token.export() | JSON-safe snapshot — pass to glaze.colorFrom(...) to rehydrate. |
Per-instance config override
The optional config second argument (GlazeConfigOverride) overrides the resolve-relevant global config fields for a single token or theme. Fields that are omitted fall through to the live global config at create time (and are snapshotted). A tone window can be [lo, hi], { lo, hi, eps }, or false (disable clamping).
GlazeConfigOverride:
| Field | Default (from global) | Description |
|---|---|---|
lightTone | [10, 100] | Light tone window: [lo, hi], { lo, hi, eps }, or false (disable clamping). |
darkTone | [15, 95] | Dark tone window: [lo, hi], { lo, hi, eps }, or false (disable clamping). |
darkDesaturation | 0.1 | Saturation reduction in dark scheme (0–1). |
autoFlip | true | Default for each color's flip: when solving contrast (or applying a relative tone that overshoots), allow crossing to the opposite side instead of clamping. |
shadowTuning | undefined | Default shadow tuning (meaningful for themes; harmless on color tokens). |
Config overrides apply to both glaze.color() tokens and glaze() themes:
// Standalone color — preserve raw tone in both schemes
glaze.color('#26fcb2', { darkTone: false })
// Restore the #000 → white dark flip (full dark range)
glaze.color('#000000', {
lightTone: false,
darkTone: [15, 100],
})
// Structured form with config override
glaze.color({ hue: 152, saturation: 95, tone: 74 }, { darkTone: false })
// Theme with config override
const rawTheme = glaze(280, 80, { lightTone: false })
The override is snapshotted at create time so later glaze.configure() calls don't change already-created tokens or themes (for non-overridden fields, the snapshot captured the global value at creation time; for themes, non-overridden fields are re-read from the live global at resolve time — see Theme config override).
Theme config override
When a theme is created with a GlazeConfigOverride, the override is merged over the live global config at resolve time. This means:
- Fields you overrode are fixed —
glaze.configure()can't change them for this theme. - Fields you didn't override still react to later
glaze.configure()calls.
const t = glaze(280, 80, { lightTone: [0, 50] });
t.colors({ text: { tone: 50, saturation: 1 } });
// text.light lands inside the [0, 50] window — always, regardless of
// global lightTone changes.
// text.dark.s reacts to glaze.configure({ darkDesaturation }) since it's not overridden.
extend inherits the parent's override and shallow-merges the child's:
const child = t.extend({ config: { darkTone: false } });
// child: lightTone { lo: 0, hi: 50 } (inherited) + darkTone: false (added)
theme.export() includes config; glaze.from(data) restores it.
glaze.colorFrom(data)
Inverse of token.export(). The exported snapshot includes the original input, all overrides (with any base token recursively serialized), and the full effective config — so later glaze.configure() calls don't change rehydrated tokens.
const text = glaze.color({ from: '#1a1a1a', contrast: 'AA' });
const data = text.export();
const restored = glaze.colorFrom(data);
// restored.resolve() === text.resolve() byte-for-byte
Both value-form and structured-form tokens round-trip.
Pairing colors
Set base to anchor a standalone color to another standalone color or raw value. The contrast solver and relative tone offsets switch their anchor from the literal seed to the base's resolved variant per scheme — so the same text color automatically lands at AA against its background in light, dark, and high-contrast modes.
const bg = glaze.color('#1a1a2e');
// Text guaranteed AA against `bg` in every scheme.
const text = glaze.color({ from: '#ffffff', base: bg, contrast: 'AA' });
// Border 8 tone units lighter than `bg` in each scheme.
const border = glaze.color({ from: '#000000',
base: bg,
tone: '+8',
mode: 'fixed',
});
// Raw-value base — Glaze auto-wraps it via `glaze.color(value)`.
const text2 = glaze.color({ from: '#ffffff', base: '#1a1a2e', contrast: 'AA' });
Behavior with base:
contrastis solved per scheme againstbase's resolved variant (light / dark / lightContrast / darkContrast).- Relative
tone: '+N'/'-N'is anchored tobase's tone per scheme (matches theme behavior). - Relative
hue: '+N'/'-N'still anchors to the seed (the value passed toglaze.color()), not the base. modeworks as a per-pair knob.- The base token's
.resolve()is called lazily on the first resolve of the dependent and the result is captured by reference; later mutations to the base don't apply. - Structured bases are resolved at full range for linking math: when a value/
fromcolor links to a base created via the structured form, the contrast/tone anchor uses the raw input tone (not the windowed output). This ensures the anchor matches what you intended, not what the light window remapped it to. The base's own.resolve()output is unaffected. - When the contrast target is physically unreachable,
glazeemits a singleconsole.warnper(name, scheme, target)triple and returns the closest passing variant. Use thenameoverride to make the warning identifiable.
Chains compose:
const bg = glaze.color('#000000');
const surface = glaze.color({ from: '#222222', base: bg, contrast: 'AAA' });
const text = glaze.color({ from: '#ffffff', base: surface, contrast: 'AA' });
name is a debug label
The name override appears in console.warn / Error messages but does not change output keys (.token(), .tasty(), .json(), .css() still use '', light, etc.). The CSS variable name comes from css({ name }), not from the override.
Shadows
Defining shadow colors in a theme
theme.colors({
surface: { tone: 95 },
text: { base: 'surface', tone: '-52', contrast: 'AAA' },
'shadow-sm': { type: 'shadow', bg: 'surface', fg: 'text', intensity: 5 },
'shadow-md': { type: 'shadow', bg: 'surface', fg: 'text', intensity: 10 },
'shadow-lg': { type: 'shadow', bg: 'surface', fg: 'text', intensity: 20 },
});
Shadow colors are included in all output methods (tokens(), tasty(), css(), json()) alongside regular colors and emit an alpha component:
'oklch(0.15 0.009 282 / 0.1)'
'rgb(34 28 42 / 0.1)'
How shadows work
- Contrast weight — when
fgis provided, shadow strength scales with|l_bg − l_fg|. Dark text on a light background produces a strong shadow; near-background-lightness elements produce barely visible shadows. - Pigment color — hue blended between fg and bg, low saturation, dark lightness.
- Alpha — computed via a
tanhcurve that saturates smoothly towardalphaMax(default1.0), ensuring well-separated shadow levels even on dark backgrounds.
Omit fg for an achromatic shadow at full user-specified intensity:
theme.colors({
'drop-shadow': { type: 'shadow', bg: 'surface', intensity: 12 },
});
intensity supports [normal, highContrast] pairs:
'shadow-card': { type: 'shadow', bg: 'surface', fg: 'text', intensity: [10, 20] },
ShadowTuning
Fine-tune behavior per-color or globally via glaze.configure({ shadowTuning }). Per-color tuning is merged field-by-field with the global one.
| Parameter | Default | Description |
|---|---|---|
saturationFactor | 0.18 | Fraction of fg saturation kept in pigment. |
maxSaturation | 0.25 | Upper clamp on pigment saturation. |
lightnessFactor | 0.25 | Multiplier for bg lightness → pigment lightness. |
lightnessBounds | [0.05, 0.20] | Clamp range for pigment lightness. |
minGapTarget | 0.05 | Target minimum gap between pigment and bg lightness. |
alphaMax | 1.0 | Asymptotic maximum alpha. |
bgHueBlend | 0.2 | Blend weight pulling pigment hue toward bg hue. 0 = pure fg hue, 1 = pure bg hue. |
theme.colors({
'shadow-soft': {
type: 'shadow', bg: 'surface', intensity: 10,
tuning: { alphaMax: 0.3, saturationFactor: 0.1 },
},
});
glaze.configure({
shadowTuning: { alphaMax: 0.5, bgHueBlend: 0.3 },
});
Standalone shadow computation
glaze.shadow(input) computes a shadow outside of a theme. bg and fg accept any GlazeColorValue:
const v = glaze.shadow({
bg: '#f0eef5',
fg: '#1a1a2e',
intensity: 10,
});
// → { h: 280, s: 0.14, l: 0.2, alpha: 0.1 }
const css = glaze.format(v, 'oklch');
// → 'oklch(0.15 0.014 280 / 0.1)'
GlazeShadowInput:
| Field | Type | Description |
|---|---|---|
bg | GlazeColorValue | Background. Any GlazeColorValue form. Alpha components dropped with warning. |
fg | GlazeColorValue | Optional foreground. Same forms as bg. |
intensity | number | 0–100. |
tuning | ShadowTuning | Optional. |
Fixed opacity (regular colors)
For a simple fixed-alpha color (no shadow algorithm), use opacity on a regular color:
theme.colors({
overlay: { tone: 0, opacity: 0.5 },
});
// → 'oklch(0 0 0 / 0.5)'
Mix colors
Opaque mix
Produces a solid color by interpolating between base and target:
theme.colors({
surface: { tone: 95 },
accent: { tone: 30 },
tint: { type: 'mix', base: 'surface', target: 'accent', value: 30 },
});
value: 0= pure base,value: 100= pure target.- Result has alpha = 1.
- Adapts to light/dark/HC schemes automatically via the resolved base and target.
Transparent mix
Produces the target color with controlled opacity — useful for hover overlays:
theme.colors({
surface: { tone: 95 },
black: { tone: 0, saturation: 0 },
hover: {
type: 'mix', base: 'surface', target: 'black',
value: 8, blend: 'transparent',
},
});
// hover → black with alpha = 0.08
The output color has h, s, l from the target and alpha = value / 100.
Blend space (opaque only)
space | Behavior | Best for |
|---|---|---|
'okhsl' (default) | Perceptually uniform OKHSL interpolation. | Design token derivation. |
'srgb' | Linear sRGB channel interpolation. | Matching browser compositing of CSS color-mix / overlay. |
Transparent blending always composites in linear sRGB (matches browser alpha compositing).
Contrast solving on mixes
Mix colors support the same contrast prop as regular colors. The solver adjusts the mix ratio (opaque) or opacity (transparent) to meet the WCAG target:
'tint': {
type: 'mix', base: 'surface', target: 'accent',
value: 10, contrast: 'AA',
},
'overlay': {
type: 'mix', base: 'surface', target: 'accent',
value: 5, blend: 'transparent', contrast: 3,
},
Both value and contrast support [normal, highContrast] pairs.
Achromatic colors
When mixing with achromatic colors (saturation near zero, e.g. white or black) in okhsl space, the hue comes from whichever color has saturation. Matches CSS color-mix() "missing component" behavior. For purely achromatic mixes prefer space: 'srgb' where hue is irrelevant.
Mix chaining
Mix colors can reference other mix colors:
theme.colors({
white: { tone: 100, saturation: 0 },
black: { tone: 0, saturation: 0 },
gray: { type: 'mix', base: 'white', target: 'black', value: 50, space: 'srgb' },
lightGray: { type: 'mix', base: 'white', target: 'gray', value: 50, space: 'srgb' },
});
Mix colors cannot reference shadow colors (same restriction as regular dependent colors).
Palette
glaze.palette(themes, options?) composes multiple themes into a single token namespace.
const palette = glaze.palette({ primary, danger, success, warning });
const palette = glaze.palette(
{ primary, danger, success },
{ primary: 'primary' },
);
GlazePaletteOptions:
| Option | Description |
|---|---|
primary | Name of the primary theme. The primary's tokens are duplicated without prefix in all exports, providing convenient short aliases alongside the prefixed versions. Throws if the name doesn't match any theme. |
A GlazePalette exposes:
| Method | Description |
|---|---|
palette.tokens(options?) | Flat token map grouped by scheme variant. |
palette.tasty(options?) | Tasty style-to-state bindings. |
palette.json(options?) | Per-theme JSON map (no prefix needed — keyed by theme name). |
palette.css(options?) | CSS custom property declaration strings. |
GlazePaletteExportOptions
Shared by tokens, tasty, and css:
| Option | Default | Description |
|---|---|---|
prefix | true (= "<themeName>-") | false disables prefixing. Or pass a custom map: { primary: 'brand-', danger: 'error-' }. |
primary | inherits from palette creation | string to override, false to disable for this call. |
Each export method also accepts its own format/options shape:
| Method | Additional options |
|---|---|
palette.tokens(options?) | format, modes |
palette.tasty(options?) | format, modes, states |
palette.css(options?) | format, suffix |
palette.css() does not accept modes; it always returns all four CSS strings (light, dark, lightContrast, darkContrast).
Prefix behavior
By default all palette tokens are prefixed:
palette.tokens();
// → {
// light: { 'primary-surface': 'okhsl(...)', 'danger-surface': 'okhsl(...)' },
// dark: { 'primary-surface': 'okhsl(...)', 'danger-surface': 'okhsl(...)' },
// }
Custom map (any theme not listed falls back to "<themeName>-"):
palette.tokens({ prefix: { primary: 'brand-', danger: 'error-' } });
Disable prefixing:
palette.tokens({ prefix: false });
Collision detection
When two themes produce the same output key (via prefix: false, custom prefix maps, or primary unprefixed aliases), the first-written value wins and a console.warn is emitted:
glaze: token "surface" from theme "b" collides with theme "a" — skipping.
Primary theme aliases
The primary theme's tokens are duplicated without prefix:
const palette = glaze.palette(
{ primary, danger, success },
{ primary: 'primary' },
);
palette.tokens();
// → {
// light: {
// 'primary-surface': 'okhsl(...)',
// 'danger-surface': 'okhsl(...)',
// 'success-surface': 'okhsl(...)',
// 'surface': 'okhsl(...)', // unprefixed alias
// },
// }
Override per-export:
palette.tokens({ primary: 'danger' });
palette.tokens({ primary: false });
The primary alias works alongside any prefix mode — when using a custom map, primary tokens are still duplicated without prefix:
palette.tokens({ prefix: { primary: 'p-', danger: 'd-' } });
// → 'p-surface' + 'surface' (alias) + 'd-surface'
palette.json()
JSON export groups by theme name (no prefix needed):
palette.json();
// → {
// primary: { surface: { light: 'okhsl(...)', dark: 'okhsl(...)' } },
// danger: { surface: { light: 'okhsl(...)', dark: 'okhsl(...)' } },
// }
palette.css()
const css = palette.css();
const stylesheet = `
:root { ${css.light} }
@media (prefers-color-scheme: dark) {
:root { ${css.dark} }
}
`;
palette.css() accepts the same GlazeCssOptions as theme.css() plus GlazePaletteExportOptions.
It does not accept modes; all four result fields are always returned.
Output formats
Control the color format with the format option on any export method:
| Format | Output (alpha = 1) | Output (alpha < 1) | Notes |
|---|---|---|---|
'okhsl' (default for tokens/tasty/json) | okhsl(H S% L%) | okhsl(H S% L% / A) | Glaze's native format, not a CSS function. |
'rgb' (default for css) | rgb(R G B) | rgb(R G B / A) | Rounded integers, modern space syntax. |
'hsl' | hsl(H S% L%) | hsl(H S% L% / A) | Modern space syntax. |
'oklch' | oklch(L C H) | oklch(L C H / A) | OKLab-based LCH. |
theme.tokens(); // 'okhsl(280 60% 97%)'
theme.tokens({ format: 'rgb' }); // 'rgb(244 240 250)'
theme.tokens({ format: 'hsl' }); // 'hsl(270.5 45.2% 95.8%)'
theme.tokens({ format: 'oklch' }); // 'oklch(0.965 0.0123 280)'
All numeric output strips trailing zeros for cleaner CSS (e.g. 95 not 95.0).
The format option works on every export: theme.tokens(), theme.tasty(), theme.json(), theme.css(), the same on palette, and on token.token() / .tasty() / .json() / .css().
Adaptation modes
mode controls how a color adapts across schemes:
| Mode | Behavior |
|---|---|
'auto' (default) | Full adaptation. Dark is a single tone inversion (100 − t) remapped into the dark window. High-contrast uses the full range. |
'fixed' | Color stays recognizable. Tone is mapped (not inverted) into the dark window. Use for brand buttons, CTAs, status banners. |
'static' | No adaptation. Same tone in every scheme. |
How relative tone adapts
auto — the offset is anchored to the base's per-scheme tone:
Light: surface tone=97, text tone='-52' → tone 45 (dark text on light bg)
Dark: surface inverts to a low tone; the '-52' offset re-anchors to the
base's light tone and maps into the dark window (light text on dark bg)
fixed — tone is mapped (not inverted), relative sign preserved:
Light: accent-fill tone=52, accent-text tone='+20' → lighter than the fill
Dark: accent-fill maps into the dark window, sign preserved
Offsets that would push past [0, 100] clamp to the boundary, or — with flip (default on) — mirror to the other side of the base. Set flip: false to keep the authored side and clamp instead.
static — no adaptation, same tone in every scheme.
Light / dark scheme mapping
The mapping is now a single tone pipeline; there is no Möbius curve. See docs/okhst.md for the full math and the calibrated default constants.
Light scheme
An authored tone (0–100) is remapped into the lightTone window. The window's lo/hi are OKHSL-lightness endpoints (0–100); the tone is positioned within the window's tone interval and converted to a final OKHSL lightness. static mode and HC variants use the full range.
window = lightTone // default [10, 100]
finalTone = remap(authorTone, window)
finalL = fromTone(finalTone) // OKHSL lightness
Dark scheme
auto — invert the tone, then remap into the dark window:
window = darkTone // default [15, 95]
inverted = 100 - authorTone
finalTone = remap(inverted, window)
Because tone is contrast-uniform, the inversion preserves contrast steps without a fitted curve — the asymmetry between light and dark lives entirely in the two windows' (lo, hi, eps) scalars (eps defaults to the reference 0.05).
fixed — remap into the dark window without inversion:
finalTone = remap(authorTone, darkTone)
In high-contrast variants both windows are bypassed (forced to the full [0, 100] range): auto still inverts, fixed/static do not.
Dark scheme — saturation
darkDesaturation reduces saturation for all colors in dark scheme:
S_dark = S_light * (1 - darkDesaturation) // default: 0.1
static mode skips desaturation.
Configuration
glaze.configure({
lightTone: [10, 100], // [lo, hi]; or { lo, hi, eps } / false to disable clamping
darkTone: [15, 95], // [lo, hi]; or { lo, hi, eps } / false to disable clamping
darkDesaturation: 0.1,
states: {
dark: '@dark',
highContrast: '@high-contrast',
},
modes: {
dark: true,
highContrast: false,
},
shadowTuning: {
alphaMax: 0.6,
bgHueBlend: 0.2,
},
});
A ToneWindow is [lo, hi] (OKHSL-lightness endpoints, reference eps — the common form), { lo, hi, eps } (advanced: explicit per-mode render eps), or false to disable clamping (full range [0, 100] at the reference eps). false removes the boundaries, not the contrast-uniform tone curve.
GlazeConfig:
| Field | Default | Description |
|---|---|---|
lightTone | [10, 100] | Light scheme tone window: [lo, hi], { lo, hi, eps }, or false to disable clamping. Bypassed in HC. |
darkTone | [15, 95] | Dark scheme tone window: [lo, hi], { lo, hi, eps }, or false to disable clamping. Bypassed in HC. |
darkDesaturation | 0.1 | Saturation reduction in dark scheme (0–1). |
states.dark | '@dark' | State alias for dark mode tokens (Tasty export). |
states.highContrast | '@high-contrast' | State alias for HC tokens. |
modes.dark | true | Include dark variants in exports. |
modes.highContrast | false | Include HC variants. |
shadowTuning | undefined | Default tuning for all shadow colors. Per-color tuning merges field-by-field. |
autoFlip | true | Default for each color's flip. When solving contrast (or applying a relative tone that overshoots [0, 100]), allow crossing to the opposite side instead of clamping. With false, only the requested direction is considered; unmet contrasts pin the tone to that direction's extreme (and emit a warning) and overshooting offsets clamp to the boundary. Override per color via flip. |
| Method | Description |
|---|---|
glaze.configure(config) | Merge into the global config. Bumps a config version that invalidates theme caches. |
glaze.getConfig() | Snapshot the current resolved config (shallow copy). |
glaze.resetConfig() | Reset to defaults (also bumps the version counter). |
Standalone glaze.color() tokens snapshot the resolve-relevant fields at create time, so later configure() calls don't change already-created tokens. Themes merge the live global at resolve time for fields not overridden via GlazeConfigOverride.
Output modes
Control which scheme variants appear in tokens() / tasty() / json() exports:
// Light only
palette.tokens({ modes: { dark: false, highContrast: false } });
// Light + dark (default)
palette.tokens({ modes: { highContrast: false } });
// All four variants
palette.tokens({ modes: { dark: true, highContrast: true } });
// → { light, dark, lightContrast, darkContrast }
Resolution priority (highest first):
- Per-call
modesoption ontokens/tasty/json. glaze.configure({ modes })— global config.- Built-in default:
{ dark: true, highContrast: false }.
Validation
| Condition | Behavior |
|---|---|
contrast without base in a theme color | Validation error |
Relative tone without base in a theme color | Validation error |
contrast without base in glaze.color() | Anchors against the literal seed (no error) |
Relative tone without base in glaze.color() | Anchors against the literal seed (no error) |
Relative tone overshoots [0, 100] | Mirror to the other side of the base (flip on, default), or clamp to the boundary (flip off) |
tone resolves outside 0–100 | Clamp silently |
'max' / 'min' without base | Allowed — resolves to the scheme's tone extreme (root color) |
saturation outside 0–1 | Clamp silently |
Circular base references | Validation error |
base references non-existent name | Validation error |
Shadow bg references non-existent color | Validation error |
Shadow fg references non-existent color | Validation error |
Shadow bg references another shadow color | Validation error |
Shadow fg references another shadow color | Validation error |
Regular color base references a shadow color | Validation error |
Shadow intensity outside 0–100 | Clamp silently |
contrast + opacity combined | console.warn |
Mix base references non-existent color | Validation error |
Mix target references non-existent color | Validation error |
Mix base references a shadow color | Validation error |
Mix target references a shadow color | Validation error |
Mix value outside 0–100 | Clamp silently |
| Circular references involving mix colors | Validation error |
| Contrast target physically unreachable | console.warn (deduped per (name, scheme, target)); closest passing variant returned |
Color math utilities
For advanced use, Glaze re-exports its internal color math.
Conversions
import {
okhslToLinearSrgb,
okhslToSrgb,
okhslToOklab,
oklabToOkhsl,
srgbToOkhsl,
hslToSrgb,
parseHex,
parseHexAlpha,
relativeLuminanceFromLinearRgb,
contrastRatioFromLuminance,
gamutClampedLuminance,
} from '@tenphi/glaze';
| Function | Description |
|---|---|
okhslToLinearSrgb(h, s, l) | OKHSL (h: 0–360, s/l: 0–1) → linear sRGB tuple. |
okhslToSrgb(h, s, l) | OKHSL → gamma-encoded sRGB tuple (0–1 per channel). |
okhslToOklab([h, s, l]) | OKHSL → OKLab [L, a, b]. |
oklabToOkhsl([L, a, b]) | OKLab → OKHSL. |
srgbToOkhsl([r, g, b]) | Gamma sRGB (0–1) → OKHSL. |
hslToSrgb(h, s, l) | CSS HSL → sRGB tuple. |
parseHex(hex) | Parse #rgb / #rrggbb to sRGB tuple. Returns null on invalid input. |
parseHexAlpha(hex) | Parse #rgb / #rrggbb / #rrggbbaa; returns [r, g, b, a?]. |
relativeLuminanceFromLinearRgb(rgb) | WCAG relative luminance from linear sRGB. |
contrastRatioFromLuminance(yA, yB) | WCAG contrast ratio from two luminances. |
gamutClampedLuminance(linearRgb) | Relative luminance with channel clamping for out-of-gamut colors. |
Format writers
import { formatOkhsl, formatRgb, formatHsl, formatOklch } from '@tenphi/glaze';
formatOkhsl(280, 60, 95); // 'okhsl(280 60% 95%)'
formatRgb(280, 60, 95); // 'rgb(244 240 250)'
formatHsl(280, 60, 95); // 'hsl(280 60% 95%)'
formatOklch(280, 60, 95); // 'oklch(0.95 ... 280)'
To attach an alpha component, use glaze.format(variant, format) on a ResolvedColorVariant (which carries the alpha channel) instead of these raw writers.
OKHST tone utilities
import {
toTone,
fromTone,
toneFromY,
yFromTone,
okhstToOkhsl,
okhslToOkhst,
variantToOkhsl,
REF_EPS,
} from '@tenphi/glaze';
| Function | Description |
|---|---|
toTone(l, eps?) | OKHSL lightness (0–1) → tone (0–100). Defaults to REF_EPS. |
fromTone(t, eps?) | Tone (0–100) → OKHSL lightness (0–1). Inverse of toTone. |
toneFromY(y, eps?) / yFromTone(t, eps?) | Same transfer in luminance space (0–1). |
okhstToOkhsl({ h, s, t }) | OKHST → OKHSL ({ h, s, l }). |
okhslToOkhst({ h, s, l }) | OKHSL → OKHST ({ h, s, t }). |
variantToOkhsl(variant) | ResolvedColorVariant (stores t) → { h, s, l, alpha } for rendering. |
REF_EPS | Reference epsilon (0.05) for the canonical tone axis. |
ResolvedColorVariant now stores { h, s, t, alpha } (tone, not lightness). Use variantToOkhsl(variant).l to recover OKHSL lightness. See docs/okhst.md for the full model.
Contrast solver
import {
findToneForContrast,
findValueForMixContrast,
resolveContrastForMode,
resolveMinContrast,
apcaContrast,
} from '@tenphi/glaze';
| Function | Description |
|---|---|
findToneForContrast(opts) | Binary-search for the tone (0–1) that meets a contrast floor (WCAG or APCA) against a base color. Returns { tone, contrast, met, branch, flipped? }. |
findValueForMixContrast(opts) | Same, but searches for a mix value (0–1) that meets a contrast floor between a base and a target. |
resolveContrastForMode(spec, isHC) | Resolves a ContrastSpec to { metric: 'wcag' | 'apca', target } for the requested mode (picks the normal or HC entry of any pair). |
resolveMinContrast(value) | Resolves a MinContrast (WCAG preset or number) to a numeric ratio. |
apcaContrast(yText, yBg) | APCA Lc magnitude (0–106) for two relative luminances. |
findToneForContrast options:
| Option | Default | Description |
|---|---|---|
hue | — | Candidate hue (0–360). |
saturation | — | Candidate saturation (0–1). |
preferredTone | — | Preferred candidate tone (0–1). Kept if it already meets the target. |
baseLinearRgb | — | Base color as linear sRGB tuple. |
contrast | — | ResolvedContrast ({ metric, target }). |
toneRange | [0, 1] | Search bounds in tone. |
epsilon | 1e-4 | Convergence threshold. |
maxIterations | 18 | Max binary-search iterations per branch. |
initialDirection | higher-contrast side | Direction to search first ('lighter' or 'darker'). |
flip | false | When true, try the opposite direction if the initial one doesn't meet the target. When false, only the initial direction is searched — unmet contrasts pin the result to that direction's extreme. |
Result: { tone, contrast, met, branch: 'lighter' | 'darker' | 'preferred', flipped? }. flipped: true indicates the initial direction failed and the opposite direction satisfied the target.