Examples
February 6, 2020 ยท View on GitHub
Descriptions of Algorithms and Environments in RLZoo
| Algorithms | Action Space | Policy | Update | Envs |
|---|---|---|---|---|
| DQN (double, dueling, PER) | Discrete Only | -- | Off-policy | Atari, Classic Control |
| AC | Discrete/Continuous | Stochastic | On-policy | All |
| PG | Discrete/Continuous | Stochastic | On-policy | All |
| DDPG | Continuous | Deterministic | Off-policy | Classic Control, Box2D, Mujoco, Robotics, DeepMind Control, RLBench |
| TD3 | Continuous | Deterministic | Off-policy | Classic Control, Box2D, Mujoco, Robotics, DeepMind Control, RLBench |
| SAC | Continuous | Stochastic | Off-policy | Classic Control, Box2D, Mujoco, Robotics, DeepMind Control, RLBench |
| A3C | Discrete/Continuous | Stochastic | On-policy | Atari, Classic Control, Box2D, Mujoco, Robotics, DeepMind Control |
| PPO | Discrete/Continuous | Stochastic | On-policy | All |
| DPPO | Discrete/Continuous | Stochastic | On-policy | Atari, Classic Control, Box2D, Mujoco, Robotics, DeepMind Control |
| TRPO | Discrete/Continuous | Stochastic | On-policy | All |
1. Deep Q-Network (DQN)
AlgName = 'DQN'
EnvName = 'PongNoFrameskip-v4'
EnvType = 'atari'
# EnvName = 'CartPole-v1'
# EnvType = 'classic_control' # the name of env needs to match the type of env
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
2. Actor-Critic (AC)
AlgName = 'AC'
EnvName = 'PongNoFrameskip-v4'
EnvType = 'atari'
# EnvName = 'Pendulum-v0'
# EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
3. Policy Gradient (PG)
AlgName = 'PG'
EnvName = 'PongNoFrameskip-v4'
EnvType = 'atari'
# EnvName = 'CartPole-v0'
# EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
4. Deep Deterministic Policy Gradient (DDPG)
AlgName = 'DDPG'
EnvName = 'Pendulum-v0' # only continuous action
EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
5. Twin Delayed DDPG (TD3)
AlgName = 'TD3'
EnvName = 'Pendulum-v0' # only continuous action
EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
6. Soft Actor-Critic (SAC)
AlgName = 'SAC'
EnvName = 'Pendulum-v0' # only continuous action
EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
7. Asynchronous Advantage Actor-Critic (A3C)
AlgName = 'A3C'
EnvName = 'PongNoFrameskip-v4'
EnvType = 'atari'
# EnvName = 'Pendulum-v0' # only continuous action
# EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
number_workers = 2 # need to specify number of parallel workers
env = build_env(EnvName, EnvType, nenv=number_workers)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
8. Proximal Policy Optimization (PPO)
EnvName = 'PongNoFrameskip-v4'
EnvType = 'atari'
# EnvName = 'Pendulum-v0'
# EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, 'PPO')
alg = PPO(method='clip', **alg_params) # specify 'clip' or 'penalty' method for PPO
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=False, **learn_params)
9. Distributed Proximal Policy Optimization (DPPO)
EnvName = 'PongNoFrameskip-v4'
EnvType = 'atari'
# EnvName = 'Pendulum-v0'
# EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
number_workers = 2 # need to specify number of parallel workers
env = build_env(EnvName, EnvType, nenv=number_workers)
alg_params, learn_params = call_default_params(env, EnvType, 'DPPO')
alg = DPPO(method='penalty', **alg_params) # specify 'clip' or 'penalty' method for PPO
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)
10. Trust Region Policy Optimization (TRPO)
AlgName = 'TRPO'
EnvName = 'PongNoFrameskip-v4'
EnvType = 'atari'
# EnvName = 'CartPole-v0'
# EnvType = 'classic_control'
# EnvName = 'BipedalWalker-v2'
# EnvType = 'box2d'
# EnvName = 'Ant-v2'
# EnvType = 'mujoco'
# EnvName = 'FetchPush-v1'
# EnvType = 'robotics'
# EnvName = 'FishSwim-v0'
# EnvType = 'dm_control'
# EnvName = 'ReachTarget'
# EnvType = 'rlbench'
env = build_env(EnvName, EnvType)
alg_params, learn_params = call_default_params(env, EnvType, AlgName)
alg = eval(AlgName+'(**alg_params)')
alg.learn(env=env, mode='train', render=False, **learn_params)
alg.learn(env=env, mode='test', render=True, **learn_params)