Pomodoro Timer in LÖVE2D
March 1, 2025 · View on GitHub
Purpose?
I was bored and wanted to learn how to use love2d. That's it. I also haven't touched the code for my timer in Raylib in a while and I don't really use C, so I wanted to see how I could do the same thing with lua instead.
Functionality
- Study timer
- Break timer
- Fun sound effects
Checklist
- Sound effects
- Accept change state (C-y)
- Have a sprite for studying and a sprite for break time
- Go back a session in case of mistake
- Keymap to increment sessions (C-n/C-p)
Maybe?
- Config file (???)
- Start today's sessions
- Render image of "never give up" guy
States
- Time to study!
- Study session
- Time for break!
- Break time
... Repeat until done