IDataContainer
February 9, 2024 ยท View on GitHub
Namespace: Unity.SaveData.Core
Summary:
IDataContainer is an interface designed to provide an ID for data containers, facilitating efficient identification and differentiation of data containers within a system.
Key Features:
- Object Identification: Utilizes the
PropertyNametype for the unique identification of objects. ThePropertyNamestructure is employed to accelerate lookup operations.
Properties
| Name | Description |
|---|---|
Id | The ID used for object identification, utilizing the PropertyName type for efficiency. |
Usage Example:
- By implementing the
IDataContainerinterface, you can assign a unique identifier to any data container, enhancing data management within your system. - The use of this interface enables efficient searching and access to data containers within a data management framework.
Additional Information:
PropertyNameis a structure provided by Unity to efficiently handle property names, improving performance for searches and comparisons over using strings.- The
IDataContainerinterface is intended for broad use within systems or frameworks that involve data storage, retrieval, and management, offering a standardized approach to data container identification.
IDataContainer provides a foundational element for data-driven applications and game development, simplifying and streamlining data organization and access. Its integration into data management systems enhances efficiency and consistency in handling diverse data containers.