GetNearestObjectsWithCullingGroup
October 31, 2018 ยท View on GitHub

using .isVisible, can check which objects are visible to the camera:

References
- CullingGroup : https://docs.unity3d.com/ScriptReference/CullingGroup.html
October 31, 2018 ยท View on GitHub

using .isVisible, can check which objects are visible to the camera:
