Environments

April 15, 2026 ยท View on GitHub

Example Usage

import { Environments } from "@vercel/sdk/models/flag.js";

let value: Environments = {
  pausedOutcome: {
    type: "variant",
    variantId: "<id>",
  },
  fallthrough: {
    type: "split",
    base: {
      type: "entity",
      kind: "<value>",
      attribute: "<value>",
    },
    weights: {
      "key": 167.7,
    },
    defaultVariantId: "<id>",
  },
  active: true,
  rules: [
    {
      id: "<id>",
      outcome: {
        type: "rollout",
        base: {
          type: "entity",
          kind: "<value>",
          attribute: "<value>",
        },
        defaultVariantId: "<id>",
        startTimestamp: 5347.28,
        rollFromVariantId: "<id>",
        rollToVariantId: "<id>",
        slots: [],
      },
      conditions: [],
    },
  ],
};

Fields

FieldTypeRequiredDescription
reusemodels.Reuse:heavy_minus_sign:N/A
targetsRecord<string, Record<string, Record<string, models.Targets[]>>>:heavy_minus_sign:N/A
revisionnumber:heavy_minus_sign:N/A
pausedOutcomemodels.PausedOutcome:heavy_check_mark:N/A
fallthroughmodels.Fallthrough:heavy_check_mark:N/A
activeboolean:heavy_check_mark:N/A
rulesmodels.Rules[]:heavy_check_mark:N/A