AMP - Adversarial Motion Priors
February 24, 2026 ยท View on GitHub

"AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control" (https://xbpeng.github.io/projects/AMP/index.html).
To train a AMP model, use the following command:
python mimickit/run.py --mode train --num_envs 4096 --engine_config data/engines/isaac_gym_engine.yaml --env_config data/envs/amp_humanoid_env.yaml --agent_config data/agents/amp_humanoid_agent.yaml --visualize false --out_dir output/
To test a AMP model, run the following command:
python mimickit/run.py --mode test --num_envs 4 --engine_config data/engines/isaac_gym_engine.yaml --env_config data/envs/amp_humanoid_env.yaml --agent_config data/agents/amp_humanoid_agent.yaml --visualize true --model_file data/models/amp_humanoid_spinkick_model.pt
The default configuration data/agents/amp_humanoid_agent.yaml, trains controllers only with an imitation objective, without any task objectives. Controllers can be trained with a combination of imitation and task objectives using data/agents/amp_task_humanoid_agent.yaml with the following command:
python mimickit/run.py --mode train --num_envs 4096 --engine_config data/engines/isaac_gym_engine.yaml --env_config data/envs/amp_location_humanoid_env.yaml --agent_config data/agents/amp_task_humanoid_agent.yaml --visualize false --out_dir output/
To test the model, run the following command:
python mimickit/run.py --mode test --num_envs 4 --engine_config data/engines/isaac_gym_engine.yaml --env_config data/envs/amp_location_humanoid_env.yaml --agent_config data/agents/amp_task_humanoid_agent.yaml --visualize true --model_file data/models/amp_location_humanoid_model.pt
The weights used to balance the imitation and task rewards are specified by disc_reward_weight and task_reward_weight in the agent configuration file data/agents/amp_task_humanoid_agent.yaml. These parameters can be used to control how closely the model follows the motion data versus optimizing the task objective.
Citation
@article{
2021-TOG-AMP,
author = {Peng, Xue Bin and Ma, Ze and Abbeel, Pieter and Levine, Sergey and Kanazawa, Angjoo},
title = {AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control},
journal = {ACM Trans. Graph.},
issue_date = {August 2021},
volume = {40},
number = {4},
month = jul,
year = {2021},
articleno = {1},
numpages = {15},
url = {http://doi.acm.org/10.1145/3450626.3459670},
doi = {10.1145/3450626.3459670},
publisher = {ACM},
address = {New York, NY, USA},
keywords = {motion control, physics-based character animation, reinforcement learning},
}