Future updates moved to a new repository:

May 19, 2025 ยท View on GitHub

Standard Shader and Surface Shaders
alternative for the Unity Built-In pipeline

Future updates moved to a new repository:

https://github.com/z3y/Graphlit

Installation

- With VRChat Creator Companion

- With Unity Package Manager:

https://github.com/z3y/shaders.git

Documentation

Features

  • Bakery Features
  • Shading based on Google Filament
  • Specular Occlusion
  • LTCGI and Area Lit
  • Geometric Specular AA
  • Box Projection on Quest
  • Alpha to Coverage
  • Improved Parallax
  • Emission Multiply Base and GI Multiplier
  • Non-Important lights per pixel
  • Shader Config
  • High Quality Texture Packing

How to use

  • Select a material and swap the shader to Lit
  • Other shader variants can be found under Lit Variants/
  • To create a new variant Assets > Create > Shader > Lit Shader Variant
  • Read the Documentation

Inspector

Unity_o9YqhMZbJ0

License

MIT

Filament Apache License 2.0, Core RP Unity Companion License

Patreon | Bug Reports | Discord