Cause & Effect - Signal Graph Architecture
June 24, 2026 · View on GitHub
This document provides a high-level overview of the reactive signal graph engine. For detailed architectural decisions, see the ADR directory.
Overview
The engine maintains a directed acyclic graph (DAG) of signal nodes connected by edges. Nodes are either sources (produce values) or sinks (consume values); some types (Memo, Task, Store, List, Collection) are both. Edges are created and destroyed automatically as computations run, ensuring the graph always reflects true runtime dependencies.
The design optimizes for three properties:
- Minimal work: Only dirty nodes recompute; unchanged values stop propagation
- Minimal memory: Edges stored as doubly-linked lists embedded in nodes
- Correctness: Dynamic dependency tracking means the graph never has stale edges
Core Concepts
| Concept | ADR | Description |
|---|---|---|
| Node Composition | ADR-0007 | Field mixins (SourceFields, SinkFields, OwnerFields, AsyncFields) composed into concrete node types |
| Edge Structure | ADR-0008 | Doubly-linked lists embedded in nodes for O(1) edge operations |
| Dependency Tracking | ADR-0009 | activeSink protocol: edges established as side effect of .get() calls during computation |
| Edge Optimizations | ADR-0013 | Three fast-path checks in link() to avoid redundant edge creation |
| Cascading Cleanup | ADR-0011 | Recursive cleanup through intermediate nodes when last sink detaches |
| Two-Level Flagging | ADR-0012 | DIRTY for direct dependents, CHECK for transitive dependents to minimize work |
| FLAG_RELINK | ADR-0010 | Structural change flag for composite signals, invisible to core propagation |
| Two-Path Access | ADR-0014 | Fast path (untracked rebuild) vs tracked path (edge re-establishment) for composites |
| Composite Lookups | ADR-0015 | List/Collection lookups track structural changes; Store.byKey stays untracked (granularity preserved) |
Change Propagation
See ADR-0012 for the flag system and ADR-0010 for structural reactivity.
The core flow: source change → propagate() flags direct sinks DIRTY and transitive sinks CHECK → refresh() verifies CHECK nodes before recomputing → flush() executes queued effects.
Effect Scheduling
batch(fn): IncrementsbatchDepth; effects only flush when depth returns to 0. Batches nest.flush(): IteratesqueuedEffects, callingrefresh()on each still-dirty effect. Aflushingguard prevents re-entry.- Effects double as owners: child effects/scopes created during execution are disposed when the parent re-runs.
Ownership and Cleanup
activeOwner: Module-level variable pointing to current owner (EffectNode or Scope). Child effects/scopes register their dispose onactiveOwner.createScope(fn, options?): Creates ownership scope without an effect. The scope becomesactiveOwnerduringfn. Returnsdispose(). Unlessoptions.root === true, disposal auto-registers on parent owner.- Cleanup storage:
cleanupfield is polymorphic (null→ function → array) for efficiency.
Signal Types
All signal types are defined in src/nodes/. Each exports a factory function (e.g., createState, createMemo) and the corresponding node type.
| Type | Node | Role | Key Behavior |
|---|---|---|---|
| State | StateNode<T> | Source | Mutable value container; get()/set()/update() |
| Sensor | StateNode<T> | Source | Read-only external input; lazy watched callback lifecycle |
| Memo | MemoNode<T> | Source + Sink | Sync derived computation; lazy evaluation; optional watched invalidation |
| Task | TaskNode<T> | Source + Sink | Async derived computation; aborts in-flight on dependency change; isPending() |
| Effect | EffectNode | Sink | Side-effecting computation; runs immediately; auto-cleanup |
| Slot | MemoNode<T> | Source + Sink | Stable reactive source delegating to swappable backing signal |
| Store | MemoNode<Record> | Source + Sink | Reactive object; each property is a signal; structural reactivity |
| List | MemoNode<T[]> | Source + Sink | Reactive array; stable keys; per-item reactivity; structural diffing |
| Collection | MemoNode<T[]> | Source + Sink | Two patterns: createCollection(watched) (external) and deriveCollection(source, fn) (internal) |
Composite signals (Store, List, Collection, deriveCollection) use the FLAG_RELINK + two-path access pattern for structural reactivity.
Composite Lookup Methods
List and Collection — at(), byKey(), keyAt(), indexOfKey(), and the Symbol.iterator create the same O(1) structural-consumer edge as keys(), length, and get() — via subscribe() (or ensureFresh() for deriveCollection, whose node can be stale from upstream tracked changes). Reading any of these inside an effect or memo re-runs it on structural change (key add/remove/reorder). The consumer edge is independent of the two-path pattern in ADR-0014, which governs value-rebuild edges (child signal → composite node); subscribe()→link() never triggers value-rebuild relinking. (The iterator edge is established lazily on first .next(), since these are generator methods.)
Store — byKey() and the proxy property access (store.prop) deliberately do not create a structural edge. Store keys are statically known from T, and proxy reads are already granular: store.name returns the child State, whose .get() forms a property-level edge. Adding a structural edge on top would make every property read also subscribe to "any key added/removed," defeating per-property reactivity (Store's defining feature). The Store Symbol.iterator does track structure, like store.keys() and store.get() — it is a whole-store traversal, not a per-property read. See ADR-0015 for the rationale behind this asymmetry.
Return types remain honest: byKey(k): S | undefined etc. on List/Collection (a runtime string may not be a present key). Store.byKey is non-nullable because Store keys are statically known from T.
Key Decisions
| Decision | Choice | Alternatives Considered | Rationale |
|---|---|---|---|
Sync callback returning a Promise in Memo/Slot | Throw PromiseValueError in recomputeMemo() (graph.ts) the first time a non-async callback's return value is thenable | (a) Auto-detect ahead of time in isAsyncFunction and reclassify as Task; (b) leave as silent, undocumented misclassification (status quo) | Reclassifying requires invoking the callback before the Memo/Task routing decision is made, which breaks Memo's lazy-evaluation contract and is unreliable for branchy functions. Morphing a live MemoNode into a TaskNode after callers already hold a Memo<T> would silently change .get() semantics (synchronous return vs. throws-until-resolved) with no compile-time signal — unsound. A single check at the existing recomputeMemo() choke point catches Memo, Slot, and createComputed/createSignal misuse uniformly, costs one typeof check per recompute, and only fires on code that was already broken (non-breaking, "Fixed" changelog category). |
Other 9 documented "non-obvious behaviors" (conditional reads delaying watched, equals suppressing subtrees, lazy watched/unwatched lifecycle stability, Task abort-on-change, Sensor/Task unset state, synchronous scope cleanup, no flush loop guard, untrack vs watched independence, byKey().set() vs list.replace()) | No code changes. Reframe as direct, predictable consequences of the dependency-tracking model in developer-facing docs rather than standalone gotchas | Changing byKey().set() to always propagate structurally (rejected: would force every item signal to carry a permanent edge to its list's structural node regardless of whether anything observes structurally, costing a propagate() traversal on every item write — conflicts with the "minimal work" performance constraint, and list.replace() already exists as the correct API for this case, pinned by test/list.test.ts:261) | Each behavior is either inherent to any correct fine-grained reactive graph (read-based edge creation, two-level dirty/check flagging, lazy lifecycle keyed on subscriber count) or an already-decided trade-off with a working escape hatch. The fix is conceptual, not code: a reader who understands the model shouldn't find these surprising. Serves REQUIREMENTS.md goal #2 (predictable mental model) without touching synchronous-path performance (goal #4). |
Testing Strategy
All tests live in test/. The test script runs the full suite. There is no formal separation of unit and integration tests.
Regression tests (excluded from default run, executed via npm run regression) ensure stability:
- Bundle size (
test/regression-bundle.test.ts): Asserts minified + gzipped bundle stays within absolute limits from REQUIREMENTS.md (≤ 10,240 B). - Performance (
test/regression-performance.test.ts): Compares current build against last stable npm release (@zeix/cause-effect-stable). Runs primitive scenarios (State/Memo/Effect chains) and composite scenarios (List/Store/Collection mutations). Current must not exceed stable by >20% (with 1ms floor). Uses 11 alternating passes per scenario, median (6th) value, with GC and JIT normalization.