Engine_3D
January 23, 2026 ยท View on GitHub
An Ada software rendering 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)
Engine_3D is a pure software real-time 3D engine project grabbed from my old data.
Features:
- 6D vision - full camera movement (similar to Quake 1)
- Dynamically lit texture rendering
- Animated textures
- Animated bump mapping with wave and heat simulation
- Transparency
- Portal rendering
- Collision detection
The full texture rendering is in software: no OpenGL, graphics cards or the like!
And: Engine_3D is completely programmed in Ada.
Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !...
DOS and Linux versions available.
Read E3D_Info.txt for more.
Screenshots
