AComponentSystem_TState,TComponent_.AComponentSystem(World,IParallelRunner,int).md
March 19, 2022 ยท View on GitHub
DefaultEcs
DefaultEcs.System.AComponentSystem<TState,TComponent>
AComponentSystem(World, IParallelRunner, int) Constructor
Initialise a new instance of the AComponentSystem<TState,TComponent> class with the given World and IParallelRunner.
protected AComponentSystem(DefaultEcs.World world, DefaultEcs.Threading.IParallelRunner runner, int minComponentCountByRunnerIndex);
Parameters
world World
The World on which to process the update.
runner IParallelRunner
The IParallelRunner used to process the update in parallel if not null.
minComponentCountByRunnerIndex System.Int32
The minimum number of component per runner index to use the given runner.
Exceptions
System.ArgumentNullException
world is null.