AEntityMultiMapSystem_TState,TKey_.AEntityMultiMapSystem(EntityMultiMap_TKey_,IParallelRunner,int).md
March 19, 2022 ยท View on GitHub
DefaultEcs
DefaultEcs.System.AEntityMultiMapSystem<TState,TKey>
AEntityMultiMapSystem(EntityMultiMap, IParallelRunner, int) Constructor
Initialise a new instance of the AEntityMultiMapSystem<TState,TKey> class with the given EntityMultiMap<TKey> and IParallelRunner.
protected AEntityMultiMapSystem(DefaultEcs.EntityMultiMap<TKey> map, DefaultEcs.Threading.IParallelRunner runner, int minEntityCountByRunnerIndex=0);
Parameters
map DefaultEcs.EntityMultiMap<TKey>
The EntityMultiMap<TKey> on which to process the update.
runner IParallelRunner
The IParallelRunner used to process the update in parallel if not null.
minEntityCountByRunnerIndex System.Int32
The minimum number of Entity per runner index to use the given runner.
Exceptions
System.ArgumentNullException
map is null.