AEntityMultiMapSystem_TState,TKey_.AEntityMultiMapSystem(EntityMultiMap_TKey_,bool).md
March 19, 2022 ยท View on GitHub
DefaultEcs
DefaultEcs.System.AEntityMultiMapSystem<TState,TKey>
AEntityMultiMapSystem(EntityMultiMap, bool) Constructor
Initialise a new instance of the AEntityMultiMapSystem<TState,TKey> class with the given EntityMultiMap<TKey>.
protected AEntityMultiMapSystem(DefaultEcs.EntityMultiMap<TKey> map, bool useBuffer=false);
Parameters
map DefaultEcs.EntityMultiMap<TKey>
The EntityMultiMap<TKey> on which to process the update.
useBuffer System.Boolean
Whether the entities should be copied before being processed.
Exceptions
System.ArgumentNullException
map is null.