AEntityMultiMapSystem_TState,TKey_.AEntityMultiMapSystem(EntityMultiMap_TKey_,bool).md

March 19, 2022 ยท View on GitHub

DefaultEcs

DefaultEcs.System.AEntityMultiMapSystem<TState,TKey>

AEntityMultiMapSystem(EntityMultiMap, bool) Constructor

Initialise a new instance of the AEntityMultiMapSystem<TState,TKey> class with the given EntityMultiMap<TKey>.

protected AEntityMultiMapSystem(DefaultEcs.EntityMultiMap<TKey> map, bool useBuffer=false);

Parameters

map DefaultEcs.EntityMultiMap<TKey>

The EntityMultiMap<TKey> on which to process the update.

useBuffer System.Boolean

Whether the entities should be copied before being processed.

Exceptions

System.ArgumentNullException
map is null.