AEntitySetSystem_T_.AEntitySetSystem(EntitySet,bool).md

March 19, 2022 ยท View on GitHub

DefaultEcs

DefaultEcs.System.AEntitySetSystem<T>

AEntitySetSystem(EntitySet, bool) Constructor

Initialise a new instance of the AEntitySetSystem<T> class with the given EntitySet.

protected AEntitySetSystem(DefaultEcs.EntitySet set, bool useBuffer=false);

Parameters

set EntitySet

The EntitySet on which to process the update.

useBuffer System.Boolean

Whether the entities should be copied before being processed.

Exceptions

System.ArgumentNullException
set is null.