AEntitySetSystem_T_.AEntitySetSystem(EntitySet,bool).md
March 19, 2022 ยท View on GitHub
DefaultEcs
DefaultEcs.System.AEntitySetSystem<T>
AEntitySetSystem(EntitySet, bool) Constructor
Initialise a new instance of the AEntitySetSystem<T> class with the given EntitySet.
protected AEntitySetSystem(DefaultEcs.EntitySet set, bool useBuffer=false);
Parameters
set EntitySet
The EntitySet on which to process the update.
useBuffer System.Boolean
Whether the entities should be copied before being processed.
Exceptions
System.ArgumentNullException
set is null.