bitburner.go.makemove.md
September 26, 2025 ยท View on GitHub
Home > bitburner > Go > makeMove
Go.makeMove() method
Make a move on the IPvGO subnet game board, and await the opponent's response. x:0 y:0 represents the bottom-left corner of the board in the UI.
Signature:
makeMove(
x: number,
y: number,
playAsWhite?: boolean,
): Promise<{
type: "move" | "pass" | "gameOver";
x: number | null;
y: number | null;
}>;
Parameters
|
Parameter |
Type |
Description |
|---|---|---|
|
x |
number |
x coordinate of move to make |
|
y |
number |
y coordinate of move to make |
|
playAsWhite |
boolean |
(Optional) optional. If true, attempts to play as white and then wait for black's move. Can only be used when playing as white when the opponent is set to "No AI" |
Returns:
Promise<{ type: "move" | "pass" | "gameOver"; x: number | null; y: number | null; }>
a promise that contains the opponent move's x and y coordinates (or pass) in response, or an indication if the game has ended
Remarks
RAM cost: 4 GB