bitburner.go.opponentnextturn.md
September 26, 2025 ยท View on GitHub
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Go.opponentNextTurn() method
Returns a promise that resolves with the success or failure state of your last move, and the AI's response, if applicable. x:0 y:0 represents the bottom-left corner of the board in the UI.
Signature:
opponentNextTurn(
logOpponentMove?: boolean,
playAsWhite?: boolean,
): Promise<{
type: "move" | "pass" | "gameOver";
x: number | null;
y: number | null;
}>;
Parameters
|
Parameter |
Type |
Description |
|---|---|---|
|
logOpponentMove |
boolean |
(Optional) optional, defaults to true. if false prevents logging opponent move |
|
playAsWhite |
boolean |
(Optional) optional. If true, waits to get the next move the black player makes. Intended to be used when playing as white when the opponent is set to "No AI" |
Returns:
Promise<{ type: "move" | "pass" | "gameOver"; x: number | null; y: number | null; }>
a promise that contains if your last move was valid and successful, the opponent move's x and y coordinates (or pass) in response, or an indication if the game has ended
Remarks
RAM cost: 0 GB