Blender Addon: ACT: Game Asset Creation Toolset

December 16, 2025 ยท View on GitHub

Header

ACT is Many Tools for Game Asset Creation (Batch Export FBXs/GLTF for Unity/UE/Godot, Origin Aligment Tool, Renaming, UV Tools, Low-Poly Art workflow tools, etc.) for Blender.

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What's new in ACT 2025?

New

  • Unified Zip for Blender 3.0 - 5.0 and higher
  • Default Settings in Preferences for addon properties
  • Added Export Axes Tooltips for Unity/Unreal Target Engine
  • Added Support panel
  • Add/Remove LOD to Name
  • Assign Seams from UV
  • Export Tool: Custom Scale and Axes for FBX/OBJs
  • Cleanup Duplicated Materials
  • Select Objects with Negative Scale
  • Cleanup Empties
  • Dissolve Checker Loops
  • Collapse Checker Edges

Changed

  • Export Tools: Scale for models in Unity is 1 for Unity FBX
  • Export Tools: Rename Unity (Legacy) Target to Unity (Pre-Rotated)
  • Export Tools: Export modes is reordered
  • Rename UV: Set Default name for UV when "Name" Field is empty

Fix

  • Palette Bake: Error for Palette baking
  • Export Tools: "Open Folder" button on MacOS
  • Weight Paint: Brush invert for Mix blend
  • Preferences: Geometry panel category change is not working
  • Addon error for Cycles panel register/unregister
  • Clear Custom Normals apply on meshes with custom normal data only

See full CHANGELOG

Documentation

Install Addon

Support Panel

Export Tools

Origin Tools

Renaming Tools

UV Tools

Material/Texture Tools

Geometry Tools

Other Tools

Addon Preferences

How to report a bug?

Features Overview

Export

Origin

Rename

UV

Material

Geometry

Other