Debug-AddOnScreenMessage(int_float_Color_string).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.Debug
Debug.AddOnScreenMessage(int, float, System.Drawing.Color, string) Method
Prints a debug message on the screen assigned to the key identifier, omitted in builds with the Shipping configuration
public static void AddOnScreenMessage(int key, float timeToDisplay, System.Drawing.Color displayColor, string message);
Parameters
key System.Int32
timeToDisplay System.Single
displayColor System.Drawing.Color
message System.String