Debug-AddOnScreenMessage(int_float_Color_string).md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Debug

Debug.AddOnScreenMessage(int, float, System.Drawing.Color, string) Method

Prints a debug message on the screen assigned to the key identifier, omitted in builds with the Shipping configuration

public static void AddOnScreenMessage(int key, float timeToDisplay, System.Drawing.Color displayColor, string message);

Parameters

key System.Int32

timeToDisplay System.Single

displayColor System.Drawing.Color

message System.String