Hit-PenetrationDepth.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Hit

Hit.PenetrationDepth Property

Returns the distance along with Normal that will result in moving out of penetration if StartPenetrating is true and a penetration vector can be computed

public float PenetrationDepth { get; }

Property Value

System.Single

Contents

  1. 0.1UnrealEngine.Framework.Hit
  2. 1Hit.PenetrationDepth Property