Hit-Time.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.Hit

Hit.Time Property

Returns the impact along trace direction between 0.0f and 1.0f if there was a hit, indicating time between TraceStart and TraceEnd

public float Time { get; }

Property Value

System.Single

Contents

  1. 0.1UnrealEngine.Framework.Hit
  2. 1Hit.Time Property