SceneComponent-DetachFromComponent(DetachmentTransformRule).md
April 18, 2021 ยท View on GitHub
UnrealEngine.Framework.SceneComponent
SceneComponent.DetachFromComponent(UnrealEngine.Framework.DetachmentTransformRule) Method
Detaches the component from a parent
public void DetachFromComponent(UnrealEngine.Framework.DetachmentTransformRule detachmentRule);
Parameters
detachmentRule DetachmentTransformRule