SpringArmComponent-UsePawnControlRotation.md

April 18, 2021 ยท View on GitHub

UnrealEngine.Framework.SpringArmComponent

SpringArmComponent.UsePawnControlRotation Property

Gets or sets if the component should use the view/control rotation of the pawn

public bool UsePawnControlRotation { get; set; }

Property Value

System.Boolean

Contents

  1. 0.1UnrealEngine.Framework.SpringArmComponent
  2. 1SpringArmComponent.UsePawnControlRotation Property