README.md

December 28, 2025 Β· View on GitHub


Quill C++ Logging Library

Quill

Asynchronous Low Latency C++ Logging Library

πŸ“š Documentation Β· ⚑ Cheat Sheet Β· ❓ FAQ Β· πŸ› Report Bug Β· πŸ’‘ Request Feature

Logging Demo

🧭 Table of Contents


✨ Introduction

Quill is a high-performance asynchronous logging library written in C++. It is designed for low-latency, performance-critical applications where every microsecond counts.

  • Performance-Focused: Quill consistently outperforms many popular logging libraries.
  • Feature-Rich: Packed with advanced features to meet diverse logging needs.
  • Battle-Tested: Proven in demanding production environments. Extensively tested with sanitizers (ASan, UBSan, LSan) and fuzzed across a wide range of inputs.
  • Extensive Documentation: Comprehensive guides and examples available.
  • Community-Driven: Open to contributions, feedback, and feature requests.

Try it on Compiler Explorer


⏩ Quick Start

Getting started is easy and straightforward. Follow these steps to integrate the library into your project:

Installation

You can install Quill using the package manager of your choice:

Package ManagerInstallation Command
vcpkgvcpkg install quill
Conanconan install quill
Homebrewbrew install quill
Meson WrapDBmeson wrap install quill
Condaconda install -c conda-forge quill
Bzlmodbazel_dep(name = "quill", version = "x.y.z")
xmakexrepo install quill
nixnix-shell -p quill-log
build2libquill

Setup

Quickest Setup

For the quickest and simplest setup use simple_logger():

#include "quill/SimpleSetup.h"
#include "quill/LogFunctions.h"

int main()
{
  // log to the console
  auto* logger = quill::simple_logger();
  quill::info(logger, "Hello from {}!", "Quill");

  // log to a file
  auto* logger2 = quill::simple_logger("test.log");
  quill::warning(logger2, "This message goes to a file");
}

Detailed Setup

For more detailed control and configuration options, use the Backend and Frontend APIs:

#include "quill/Backend.h"
#include "quill/Frontend.h"
#include "quill/LogMacros.h"
#include "quill/Logger.h"
#include "quill/sinks/ConsoleSink.h"
#include <string_view>

int main()
{
  quill::Backend::start();

  quill::Logger* logger = quill::Frontend::create_or_get_logger(
    "root", quill::Frontend::create_or_get_sink<quill::ConsoleSink>("sink_id_1"));

  LOG_INFO(logger, "Hello from {}!", std::string_view{"Quill"});
}

Alternatively, you can use the macro-free mode. See here for details on performance trade-offs.

#include "quill/Backend.h"
#include "quill/Frontend.h"
#include "quill/LogFunctions.h"
#include "quill/Logger.h"
#include "quill/sinks/ConsoleSink.h"
#include <string_view>

int main()
{
  quill::Backend::start();

  quill::Logger* logger = quill::Frontend::create_or_get_logger(
    "root", quill::Frontend::create_or_get_sink<quill::ConsoleSink>("sink_id_1"));

  quill::info(logger, "Hello from {}!", std::string_view{"Quill"});
}

🎯 Features

  • High-Performance: Ultra-low latency performance. View Benchmarks
  • Asynchronous Processing: Background thread handles formatting and I/O, keeping your main thread responsive.
  • Minimal Header Includes:
    • Frontend: Only Logger.h and LogMacros.h needed for logging. Lightweight with minimal dependencies.
    • Backend: Single .cpp file inclusion. No backend code injection into other translation units.
  • Compile-Time Optimization: Eliminate specific log levels at compile time.
  • Custom Formatters: Define your own log output patterns. See Formatters.
  • Timestamp-Ordered Logs: Simplify debugging of multithreaded applications with chronologically ordered logs.
  • Flexible Timestamps: Support for rdtsc, chrono, or custom clocks - ideal for simulations and more.
  • Backtrace Logging: Store messages in a ring buffer for on-demand display. See Backtrace Logging
  • Multiple Output Sinks: Console (with color), files (with rotation), JSON, ability to create custom sinks and more.
  • Log Filtering: Process only relevant messages. See Filters.
  • JSON Logging: Structured log output. See JSON Logging
  • Configurable Queue Modes: bounded/unbounded and blocking/dropping options with monitoring on dropped messages, queue reallocations, and blocked hot threads.
  • Crash Handling: Built-in signal handler for log preservation during crashes.
  • Huge Pages Support (Linux): Leverage huge pages on the hot path for optimized performance.
  • Wide Character Support (Windows): Compatible with ASCII-encoded wide strings and STL containers consisting of wide strings.
  • Exception-Free Option: Configurable builds with or without exception handling.
  • Clean Codebase: Maintained to high standards, warning-free even at strict levels.
  • Type-Safe API: Built on {fmt} library.

πŸš€ Performance

System Configuration

  • OS: Linux RHEL 9.4

  • CPU: Intel Core i5-12600 (12th Gen) @ 4.8 GHz

  • Compiler: GCC 13.1

  • Benchmark-Tuned System: The system is specifically tuned for benchmarking.

  • Command Line Parameters:

    $ cat /proc/cmdline
    BOOT_IMAGE=(hd0,gpt2)/vmlinuz-5.14.0-427.13.1.el9_4.x86_64 root=/dev/mapper/rhel-root ro crashkernel=1G-4G:192M,4G-64G:256M,64G-:512M resume=/dev/mapper/rhel-swap rd.lvm.lv=rhel/root rd.lvm.lv=rhel/swap rhgb quiet nohz=on nohz_full=1-5 rcu_nocbs=1-5 isolcpus=1-5 mitigations=off transparent_hugepage=never intel_pstate=disable nosoftlockup irqaffinity=0 processor.max_cstate=1 nosoftirqd sched_tick_offload=0 spec_store_bypass_disable=off spectre_v2=off iommu=pt
    

You can find the benchmark code on the logger_benchmarks repository.

Latency

The results presented in the tables below are measured in nanoseconds (ns).

The tables are sorted by the 95th percentile (lower is better).

Logging Numbers

LOG_INFO(logger, "Logging int: {}, int: {}, double: {}", i, j, d).

1 Thread Logging
Library50th75th90th95th99th99.9th
Quill Bounded Dropping Queue88991012
Quill Unbounded Queue88991113
fmtlog899101213
PlatformLab NanoLog131416182124
MS BinLog212121225993
Quill Unbounded Queue (Log Functions)272829303133
XTR7729313355
Reckless262831323440
BqLog424243758394
Iyengar NanoLog8798122129209381
spdlog145148151154162171
g3log775781787791805967
Boost.Log838845853859897959

numbers_1_thread_logging.webp

4 Threads Logging Simultaneously
Library50th75th90th95th99th99.9th
Quill Unbounded Queue89991215
fmtlog899101213
XTR789103239
Quill Bounded Dropping Queue8910111315
PlatformLab NanoLog91315172226
MS BinLog212222236198
Reckless192326273157
Quill Unbounded Queue (Log Functions)282930313344
BqLog4749501221434248
Iyengar NanoLog58901241321781478
spdlog214260327359452754
Boost.Log164025382793289641504962
g3log133641024501464160797363

numbers_4_thread_logging.webp

Logging Large Strings

Logging std::string over 35 characters to prevent the short string optimization.

LOG_INFO(logger, "Logging int: {}, int: {}, string: {}", i, j, large_string).

1 Thread Logging
Library50th75th90th95th99th99.9th
fmtlog101213131517
Quill Unbounded Queue111214141618
Quill Bounded Dropping Queue121314151619
MS BinLog232324256296
XTR8828293352
PlatformLab NanoLog151929323743
Quill Unbounded Queue (Log Functions)313334353638
BqLog444546768593
Reckless89105111114120131
Iyengar NanoLog89100123132205367
spdlog129133137141149157
g3log565568571573582740
Boost.Log638641645647651659

large_strings_1_thread_logging.webp

4 Threads Logging Simultaneously
Library50th75th90th95th99th99.9th
fmtlog101213131619
XTR81113153040
Quill Unbounded Queue131415161921
Quill Bounded Dropping Queue131516172022
PlatformLab NanoLog111620243846
MS BinLog2324252665104
Quill Unbounded Queue (Log Functions)313335363946
Reckless7792101105112126
BqLog5155591191362973
Iyengar NanoLog55861031281701364
spdlog196227281310395690
Boost.Log135724202607265139395682
g3log105038864271444256936831

large_strings_4_thread_logging.webp

Logging Complex Types

Logging std::vector<std::string> containing 16 large strings, each ranging from 50 to 60 characters.

Note: some of the previous loggers do not support passing a std::vector as an argument.

LOG_INFO(logger, "Logging int: {}, int: {}, vector: {}", i, j, v).

1 Thread Logging
Library50th75th90th95th99th99.9th
Quill Bounded Dropping Queue464952555965
MS BinLog6769717379279
Quill Unbounded Queue139150160165173183
XTR286297341346353589
fmtlog646660685705733767
spdlog630163636419645568027414
Boost.Log344323462334797349283570336233

vector_1_thread_logging.webp

4 Threads Logging Simultaneously
Library50th75th90th95th99th99.9th
Quill Bounded Dropping Queue495357606579
MS BinLog6972747682292
Quill Unbounded Queue849198103113130
fmtlog675701740756779809
XTR627122513171376205300287631
spdlog659366716751681576108794
Boost.Log3632280294151775177681272649362401

vector_4_thread_logging.webp

The benchmark methodology involves logging 20 messages in a loop, calculating and storing the average latency for those 20 messages, then waiting around ~2 milliseconds, and repeating this process for a specified number of iterations.

In the Quill Bounded Dropping benchmarks, the dropping queue size is set to 262,144 bytes, which is double the default size of 131,072 bytes.

Throughput

Throughput is measured by calculating the maximum number of log messages the backend logging thread can write to a log file per second (higher is better).

The tests were run on the same system used for the latency benchmarks.

Although Quill’s primary focus is not on maximizing throughput, it efficiently manages log messages across multiple threads. Benchmarking throughput of asynchronous logging libraries presents certain challenges. Some libraries may drop log messages, leading to smaller-than-expected log files, while others only provide asynchronous flushing, making it difficult to verify when the backend thread has fully processed all messages.

For comparison, we benchmark against other asynchronous logging libraries that offer guaranteed logging with a flush-and-wait mechanism.

Note that MS BinLog writes log data to a binary file, which requires offline formatting with an additional programβ€”this makes it an unfair comparison, but it is included for reference.

Similarly, BqLog (binary log) uses the compressed binary log appender, and its log files are not human-readable unless processed offline. However, it is included for reference. The other version of BqLog is using a text appender and produces human-readable log files.

In the same way, Platformlab Nanolog also outputs binary logs and is expected to deliver high throughput. However, for reasons unexplained, the benchmark runs significantly slower (10x longer) than the other libraries, so it is excluded from the table.

Logging 4 million times the message "Iteration: {} int: {} double: {}"

Librarymillion msg/secondelapsed time
MS BinLog (binary log)62.9362 ms
BqLog (binary log)14.71271 ms
XTR8.16490 ms
Quill5.24763 ms
spdlog4.32925 ms
fmtlog2.821417 ms
Reckless2.721471 ms
Quill - Macro Free Mode2.651510 ms
BqLog2.601537 ms
Boost.Log0.3910102 ms

throughput.webp

Compilation Time

Compile times are measured using clang 17 and for Release build.

Below, you can find the additional headers that the library will include when you need to log, following the recommended_usage example

quill_v10_0_compiler_profile.speedscope.png

There is also a compile-time benchmark measuring the compilation time of 2000 auto-generated log statements with various arguments. You can find it here. It takes approximately 30 seconds to compile.

quill_v10_0_compiler_bench.speedscope.png

Verdict

Quill excels in hot path latency benchmarks and supports high throughput, offering a rich set of features that outshines other logging libraries.

The human-readable log files facilitate easier debugging and analysis. While initially larger, they compress efficiently, with the size difference between human-readable and binary logs becoming minimal once zipped.

For example, for the same amount of messages:

ms_binlog_backend_total_time.blog (binary log): 177 MB
ms_binlog_backend_total_time.zip (zipped binary log): 35 MB
quill_backend_total_time.log (human-readable log): 448 MB
quill_backend_total_time.zip (zipped human-readable log): 47 MB

If Quill were not available, MS BinLog would be a strong alternative. It delivers great latency on the hot path and generates smaller binary log files. However, the binary logs necessitate offline processing with additional tools, which can be less convenient.


🧩 Usage

Also, see the Quick Start Guide for a brief introduction.

#include "quill/Backend.h"
#include "quill/Frontend.h"
#include "quill/LogMacros.h"
#include "quill/Logger.h"
#include "quill/sinks/ConsoleSink.h"
#include "quill/std/Array.h"

#include <string>
#include <utility>

int main()
{
  // Backend  
  quill::BackendOptions backend_options;
  quill::Backend::start(backend_options);

  // Frontend
  auto console_sink = quill::Frontend::create_or_get_sink<quill::ConsoleSink>("sink_id_1");
  quill::Logger* logger = quill::Frontend::create_or_get_logger("root", std::move(console_sink));

  // Change the LogLevel to print everything
  logger->set_log_level(quill::LogLevel::TraceL3);

  // A log message with number 123
  int a = 123;
  std::string l = "log";
  LOG_INFO(logger, "A {} message with number {}", l, a);

  // libfmt formatting language is supported 3.14e+00
  double pi = 3.141592653589793;
  LOG_INFO(logger, "libfmt formatting language is supported {:.2e}", pi);

  // Logging STD types is supported [1, 2, 3]
  std::array<int, 3> arr = {1, 2, 3};
  LOG_INFO(logger, "Logging STD types is supported {}", arr);

  // Logging STD types is supported [arr: [1, 2, 3]]
  LOGV_INFO(logger, "Logging STD types is supported", arr);

  // A message with two variables [a: 123, b: 3.17]
  double b = 3.17;
  LOGV_INFO(logger, "A message with two variables", a, b);

  for (uint32_t i = 0; i < 10; ++i)
  {
    // Will only log the message once per second
    LOG_INFO_LIMIT(std::chrono::seconds{1}, logger, "A {} message with number {}", l, a);
    LOGV_INFO_LIMIT(std::chrono::seconds{1}, logger, "A message with two variables", a, b);
  }

  LOG_TRACE_L3(logger, "Support for floats {:03.2f}", 1.23456);
  LOG_TRACE_L2(logger, "Positional arguments are {1} {0} ", "too", "supported");
  LOG_TRACE_L1(logger, "{:>30}", std::string_view {"right aligned"});
  LOG_DEBUG(logger, "Debugging foo {}", 1234);
  LOG_INFO(logger, "Welcome to Quill!");
  LOG_WARNING(logger, "A warning message.");
  LOG_ERROR(logger, "An error message. error code {}", 123);
  LOG_CRITICAL(logger, "A critical error.");
}

Output

example_output.png

External CMake

Building and Installing Quill

To get started with Quill, clone the repository and install it using CMake:

git clone https://github.com/odygrd/quill.git
cd quill
mkdir cmake_build
cd cmake_build
cmake ..
make install
  • Custom Installation: Specify a custom directory with -DCMAKE_INSTALL_PREFIX=/path/to/install/dir.
  • Build Examples: Include examples with -DQUILL_BUILD_EXAMPLES=ON.

Next, add Quill to your project using find_package():

find_package(quill REQUIRED)
target_link_libraries(your_target PUBLIC quill::quill)

Sample Directory Structure

Organize your project directory like this:

my_project/
β”œβ”€β”€ CMakeLists.txt
β”œβ”€β”€ main.cpp

Sample CMakeLists.txt

Here’s a sample CMakeLists.txt to get you started:

# If Quill is in a non-standard directory, specify its path.
set(CMAKE_PREFIX_PATH /path/to/quill)

# Find and link the Quill library.
find_package(quill REQUIRED)
add_executable(example main.cpp)
target_link_libraries(example PUBLIC quill::quill)

Embedded CMake

For a more integrated approach, embed Quill directly into your project:

Sample Directory Structure

my_project/
β”œβ”€β”€ quill/            # Quill repo folder
β”œβ”€β”€ CMakeLists.txt
β”œβ”€β”€ main.cpp

Sample CMakeLists.txt

Use this CMakeLists.txt to include Quill directly:

cmake_minimum_required(VERSION 3.1.0)
project(my_project)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

add_subdirectory(quill)
add_executable(my_project main.cpp)
target_link_libraries(my_project PUBLIC quill::quill)

Android NDK

When building Quill for Android, you might need to add this flag during configuration, but in most cases, it works without it:

-DQUILL_NO_THREAD_NAME_SUPPORT:BOOL=ON

For timestamps, use quill::ClockSourceType::System. Quill also includes an AndroidSink, which integrates with Android's logging system.

Minimal Example to Start Logging on Android

quill::Backend::start();

auto sink = quill::Frontend::create_or_get_sink<quill::AndroidSink>("app", [](){
    quill::AndroidSinkConfig asc;
    asc.set_tag("app");
    asc.set_format_message(true);
    return asc;
}());

auto logger = quill::Frontend::create_or_get_logger("root", std::move(sink),
                                                    quill::PatternFormatterOptions {}, 
                                                    quill::ClockSourceType::System);

LOG_INFO(logger, "Test {}", 123);

Meson

Using WrapDB

Easily integrate Quill with Meson’s wrapdb:

meson wrap install quill

Manual Integration

Copy the repository contents to your subprojects directory and add the following to your meson.build:

quill = subproject('quill')
quill_dep = quill.get_variable('quill_dep')
my_build_target = executable('name', 'main.cpp', dependencies : [quill_dep], install : true)

Bazel

Using Blzmod

Quill is available on BLZMOD for easy integration.

Manual Integration

For manual setup, add Quill to your BUILD.bazel file like this:

cc_binary(name = "app", srcs = ["main.cpp"], deps = ["//quill_path:quill"])

πŸ“ Design

Frontend (caller-thread)

When invoking a LOG_ macro:

  1. Creates a static constexpr metadata object to store Metadata such as the format string and source location.

  2. Pushes the data SPSC lock-free queue. For each log message, the following variables are pushed

VariableDescription
timestampCurrent timestamp
Metadata*Pointer to metadata information
Logger*Pointer to the logger instance
DecodeFuncA pointer to a templated function containing all the log message argument types, used for decoding the message
Args...A serialized binary copy of each log message argument that was passed to the LOG_ macro

Backend

Consumes each message from the SPSC queue, retrieves all the necessary information and then formats the message. Subsequently, forwards the log message to all Sinks associated with the Logger.

design.jpg


🚨 Caveats

Quill may not work well with fork() since it spawns a background thread and fork() doesn't work well with multithreading.

If your application uses fork() and you want to log in the child processes as well, you should call quill::start() after the fork() call. Additionally, you should ensure that you write to different files in the parent and child processes to avoid conflicts.

For example :

#include "quill/Backend.h"
#include "quill/Frontend.h"
#include "quill/LogMacros.h"
#include "quill/Logger.h"
#include "quill/sinks/FileSink.h"

int main()
{
  // DO NOT CALL THIS BEFORE FORK
  // quill::Backend::start();

  if (fork() == 0)
  {
    quill::Backend::start();
        
    // Get or create a handler to the file - Write to a different file
    auto file_sink = quill::Frontend::create_or_get_sink<quill::FileSink>(
      "child.log");
    
    quill::Logger* logger = quill::Frontend::create_or_get_logger("root", std::move(file_sink));

    QUILL_LOG_INFO(logger, "Hello from Child {}", 123);
  }
  else
  {
    quill::Backend::start();
          
    // Get or create a handler to the file - Write to a different file
    auto file_sink = quill::Frontend::create_or_get_sink<quill::FileSink>(
      "parent.log");
    
    quill::Logger* logger = quill::Frontend::create_or_get_logger("root", std::move(file_sink));
    
    QUILL_LOG_INFO(logger, "Hello from Parent {}", 123);
  }
}

πŸ“ License

Quill is licensed under the MIT License

Quill depends on third party libraries with separate copyright notices and license terms. Your use of the source code for these subcomponents is subject to the terms and conditions of the following licenses.