| 2006 | Photogrammetric Computer Vision | | Bundle Adjustment Rules | | |
| 2010 | ECCV | | Bundle adjustment in the large | Project | |
| 2016 | CVPR | COLMAP | Structure-from-motion Revisited | | GitHub |
| 2016 | ECCV | | Pixelwise View Selection for Unstructured Multi-View Stereo | | GitHub |
| 2019 | ECCV | MVSNet | MVSNet: Depth Inference for Unstructured Multi-view Stereo | | GitHub |
| 2020 | BMVC | | Visibility-aware Multi-view Stereo Network | | GitHub |
| 2020 | CVPR | | Cost Volume Pyramid Based Depth Inference for Multi-View Stereo | | GitHub |
| 2020 | CVPR | | Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matching | | GitHub |
| 2021 | ICCV | | Pixel-Perfect Structure-from-Motion with Featuremetric Refinement | | GitHub |
| 2021 | NeurIPS | NeuS | NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction | Project | GitHub |
| 2021 | NeurIPS | VolSDF | Volume Rendering of Neural Implicit Surfaces | Project | GitHub |
| 2021 | CVPR | PatchMatchNet | PatchmatchNet: Learned Multi-View Patchmatch Stereo | | GitHub |
| 2022 | ECCV | SparseNeuS | SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Views | Project | GitHub |
| 2023 | ICCV | C2F2NeUS | C2F2NeUS: Cascade Cost Frustum Fusion for High Fidelity and Generalizable Neural Surface Reconstruction | | |
| 2023 | NeurIPS | GenS | GenS: Generalizable Neural Surface Reconstruction from Multi-View Images | | GitHub |
| 2023 | CVPR | NeAT | NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Images | Project | GitHub |
| 2023 | CVPR | Neuralangelo | Neuralangelo: High-Fidelity Neural Surface Reconstruction | Project | GitHub |
| 2024 | Siggraph | 2DGS | 2D Gaussian Splatting for Geometrically Accurate Radiance Fields | Project | GitHub |
| 2024 | TVCG | PGSR | PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction | Project | GitHub |
| 2025 | | SolidGS | SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction | Project | |
| 2024 | CVPR | UFORecon | UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and UnFavOrable Sets | Project | GitHub |
| 2024 | CVPR | SuGaR | SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering | Project | GitHub |
| 2024 | ECCV | SuRF | Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction | | GitHub |
| 2024 | ECCV | LaRa | LaRa: Efficient Large-Baseline Radiance Fields | Project | GitHub |
| 2024 | ECCV | SceneScript | SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Model | Project | GitHub |
| 2024 | ECCV | EgoLifter | EgoLifter: Open-world 3D Segmentation for Egocentric Perception | Project | GitHub |
| 2025 | TMM | Tri2Plane | Tri2Plane: Advancing Neural Implicit Surface Reconstruction for Indoor Scenes | | |
| 2025 | CVPR | GaussianUDF | GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting | Project | GitHub |
| 2025 | | SOF | SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstruction | | |
| 2025 | | RNb-NeuS2 | RNb-NeuS2: Multi-View Surface Reconstruction Using Normal and Reflectance Cues | | GitHub |
| 2025 | | QuickSplat | QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization | Project | |
| 2025 | CVPR | | Geometry Field Splatting with Gaussian Surfels | | |
| 2025 | NeurIPS | ReTR | ReTR: Modeling Rendering Via Transformer for Generalizable Neural Surface Reconstruction | Project | GitHub |
| 2025 | | | 3D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction | | |
| 2025 | | VolSplat | VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction | Project | GitHub |
| 2025 | NeurIPS | HyRF | HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis | Project | GitHub |
| 2025 | NeurIPS | GeoSVR | GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction | Project | GitHub |
| 2025 | | Distilled-3DGS | Distilled-3DGS:Distilled 3D Gaussian Splatting | Project | GitHub |
| 2025 | | UP2You | UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections | Project | GitHub |
| 2025 | NeurIPS | HoloScene | HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video | Project | GitHub |
| 2025 | | OMG4 | Optimized Minimal 4D Gaussian Splatting | Project | GitHub |
| 2025 | | Triangle Splatting+ | Triangle Splatting+: Differentiable Rendering with Opaque Triangles | Project | GitHub |
| 2025 | | VGGT-X | VGGT-X: When VGGT Meets Dense Novel View Synthesis | Project | GitHub |
| 2025 | NeurIPS | NExF | Learning Neural Exposure Fields for View Synthesis | Project | |
| 2025 | | IGGT | IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction | | GitHub |
| 2025 | | | Geometry Meets Vision: Revisiting Pretrained Semantics in Distilled Fields | Project | GitHub |
| 2025 | TMLR | SCas4D | SCas4D: Structural Cascaded Optimization for Boosting Persistent 4D Novel View Synthesis | Project | |
| 2025 | NeurIPS | MaterialRefGS | MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference | Project | |
| 2025 | ICCV | Liberated-GS | Liberated-GS: 3D Gaussian Splatting Independent from SfM Point Clouds | | |
| 2025 | | InstantSfM | InstantSfM: Fully Sparse and Parallel Structure-from-Motion | Project | GitHub |
| 2025 | | SaLon3R | SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Images | Project | GitHub |
| 2025 | | 2DGS-R | 2DGS-R: Revisiting the Normal Consistency Regularization in 2D Gaussian Splatting | | |
| 2025 | | ReAct-GS | Re-Activating Frozen Primitives for 3D Gaussian Splatting | Project | GitHub |
| 2025 | | EV3DGS | Extreme Views: 3DGS Filter for Novel View Synthesis from Out-of-Distribution Camera Poses | Project | |
| 2025 | NeurIPS | PLANA3R | PLANA3R: Zero-shot Metric Planar 3D Reconstruction via Feed-Forward Planar Splatting | Project | GitHub |
| 2025 | NeurIPS | PlanarGS | PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priors | Project | GitHub |
| 2025 | | ZeroGS | ZeroGS: Training 3D Gaussian Splatting from Unposed Images | Project | GitHub |
| 2025 | | | Optimizing 3D Gaussian Splattering for Mobile GPUs | | |
| 2025 | AAAI | | Gaussian Blending: Rethinking Alpha Blending in 3D Gaussian Splatting | Project | GitHub |
| 2025 | | | Reconstructing 3D Scenes in Native High Dynamic Range | | |
| 2025 | 3DV | ConeGS | ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction with Fewer Primitives | Project | GitHub |
| 2025 | | YoNoSplat | YoNoSplat: You Only Need One Model for Feedforward 3D Gaussian Splatting | Project | |
| 2025 | | | Improving Multi-View Reconstruction via Texture-Guided Gaussian-Mesh Joint Optimization | | |
| 2025 | NeurIPS | IBGS | IBGS: Image-Based Gaussian Splatting | | |
| 2025 | | CuriGS | CuriGS: Curriculum-Guided Gaussian Splatting for Sparse View Synthesis | Project | |
| 2025 | Eurographics | OUGS | OUGS: Active View Selection via Object-aware Uncertainty Estimation in 3DGS | | |
| 2025 | | JOGS | JOGS: Joint Optimization of Pose Estimation and 3D Gaussian Splatting | | |
| 2025 | NeurIPS | AtlasGS | AtlasGS: Atlanta-world Guided Surface Reconstruction with Implicit Structured Gaussians | Project | GitHub |
| 2025 | | ItG-GS | Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGS | | GitHub |
| 2025 | | MuSASplat | MuSASplat: Efficient Sparse-View 3D Gaussian Splats via Lightweight Multi-Scale Adaptation | | |
| 2025 | ICCV | RobustSplat | RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS | Project | GitHub |
| 2025 | | RobustSplat++ | RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS | | |
| 2025 | | UTrice | UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3D Scenes | | |
| 2025 | | | Radiance Meshes for Volumetric Reconstruction | Project | GitHub |
| 2025 | | EGGS | EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis | Project | GitHub |
| 2025 | NeurIPS | SV2CGS | Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion | Project | |
| 2025 | Siggraph Asia | DeMapGS | DeMapGS: Simultaneous Mesh Deformation and Surface Attribute Mapping via Gaussian Splatting | Project | |
| 2025 | | GaMO | GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction | Project | GitHub |
| 2025 | | EcoSplat | EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images | Project | GitHub |
| 2025 | | MVInverse | MVInverse: Feed-forward Multi-view Inverse Rendering in Seconds | Project | GitHub |
| 2026 | | GSM-GS | GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstruction | Project | GitHub |
| 2026 | | 4RC | 4RC: 4D Reconstruction via Conditional Querying Anytime and Anywhere | Project | GitHub |
| 2026 | | Faster-GS | Faster-GS: Analyzing and Improving Gaussian Splatting Optimization | Project | GitHub |
| 2026 | | Wid3R | Wid3R: Wide Field-of-View 3D Reconstruction via Camera Model Conditioning | | |
| 2026 | | S-MUSt3R | S-MUSt3R: Sliding Multi-view 3D Reconstruction | | |
| 2026 | | Pi-GS | Pi-GS: Sparse-View Gaussian Splatting with Dense π^3 Initialization | | |
| 2026 | | 3DGS^2-TR | 3DGS^2-TR: Scalable Second-Order Trust-Region Method for 3D Gaussian Splatting | | |
| 2026 | ICLR | SurfSplat | SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors | Project | GitHub |
| 2026 | | TTSA3R | TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstruction | | GitHub |
| 2026 | | GVGS | GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction | | GitHub |
| 2026 | 3DV | FreeFix | FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models | Project | GitHub |
| 2026 | | | Geometry-Grounded Gaussian Splatting | Project | GitHub |
| 2026 | | AnyView | AnyView: Synthesizing Any Novel View in Dynamic Scenes | Project | |
| 2026 | ICLR | MEGS^2 | MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruning | Project | GitHub |
| 2026 | | Fast-SAM3D | Fast-SAM3D: 3Dfy Anything in Images but Faster | | GitHub |
| 2026 | | GaussianPOP | GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantification | | |
| 2026 | | MeMix | MeMix: Writing Less, Remembering More for Streaming 3D Reconstruction | Project | GitHub |
| 2026 | CVPR | GGPT | GGPT: Geometry-Grounded Point Transformer | Project | GitHub |
| 2026 | CVPR | RetimeGS | RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting | Project | |
| 2026 | | GaussianGPT | GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation | Project | |
| 2026 | | Fus3D | Fus3D: Decoding Consolidated 3D Geometry from Feed-forward Geometry Transformer Latents | Project | GitHub |
| 2026 | | LightHarmony3D | LightHarmony3D: Harmonizing Illumination and Shadows for Object Insertion in 3D Gaussian Splatting | | |
| 2026 | | Seen2Scene | Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flow | Project | GitHub |
| 2026 | | Know3D | Know3D: Prompting 3D Generation with Knowledge from Vision-Language Models | Project | GitHub |
| 2026 | | Complete4R | Complet4R: Geometric Complete 4D Reconstruction | | |
| 2026 | | GA-GS | GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction | | |
| 2026 | CVPR | | Learning 3D Reconstruction with Priors in Test Time | | GitHub |
| 2026 | | FullCircle | FullCircle: Effortless 3D Reconstruction from Casual 360∘ Captures | | GitHub |
| 2026 | | RecGen | Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations | Project | GitHub |
| 2026 | | Softmax-GS | Softmax-GS: Generalized Gaussians Learning When to Blend or Bound | Project | |
| 2026 | | PowerFoam | Power Foam: Unifying Real-Time Differentiable Ray Tracing and Rasterization | Project | GitHub |
| 2026 | CVPR | SparseSplat | Power Foam: Unifying Real-Time Differentiable Ray Tracing and Rasterization | Project | GitHub |
| 2026 | | PointSplat | PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting | | GitHub |
| 2026 | | GenRecon | GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction | Project | |
| 2026 | | IVGT | IVGT: Implicit Visual Geometry Transformer for Neural Scene Representation | Project | GitHub |
| 2026 | | | Triangle Splatting SLAM | Project | |
| 2026 | | MLP Splatting | MLP Splatting: Object-Centric Neural Fields | Project | |
| 2026 | | HiGS | HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting | Project | GitHub |