Project_TCC Runtime Components
February 9, 2024 ยท View on GitHub
Brain
Check
- AimCheck
- AnimatorModifierCheck
- ClosestTargetCheck
- DistanceFromPlayerCheck
- GroundCheck
- HeadCheck_HeightBased
- HeadPositionCheck
- RangeTargetCheck
- SightCheck
- WallCheck
Effect
Control
- AnimatorMoveControl
- CursorPositionControl
- DroneFlightControl
- JumpControl
- LadderMoveControl
- LerpMoveControl
- LookTargetControl
- ManualCharacterTurn
- ManualControl
- MoveControl
- MoveNavmeshControl
- MovePositionControl
- StickLookControl
- SyncTransformControl
- TpsCameraControl
Utility
- SwingHitDetector
- SequentialCollisionDetector
- GameObjectPool
- CharacterSettings
- CollisionDetectorBase
- GameObjectUtility
- IndicatorRegister
- PooledGameObject
IK
Modifier
UI
SceneLoader
- SceneLoaderManager
- SceneLoader
- SceneLoaderExtensions
- CompositeSceneLoader
- PreDownloadFiles
- AssetReferenceScene
GameObjectFolder
SaveSystem
- SaveDataControl
- BoolArrayContainer
- BoolContainer
- FlagCollectionContainer
- FloatArrayContainer
- FloatContainer
- IntArrayContainer
- IntContainer
- InventoryContainer
- StringArrayContainer
- StringContainer
- Vector3ArrayContainer
- Vector3Container